Portfolios

Maria Capel
Maria Capel
Lead UI/UX Designer / Graphic Designer
UIVault·artstation.com·
Maria Capel
Nick Slough on Behance
Nick Slough on Behance
Starting off with humble beginnings in interactive marketing where I learned to utilize digital design, typography, and layouts as the core tools for my trade, I eventually moved onto focusing these skills in the gaming industry and have never turned back. For 15 years I have spent time and effort to grow my skills to benefit AAA companies such as Blizzard, CD Projekt Red, and Wargaming.net, all while learning to ensure modern designs to work with each product’s current style and brand. With unique talents and experiences, I am confident that I can help with a variety of needs such as… Product Design Platform & Meta Game Systems Design UX Illustration Art Direction Branding If you have UI & Product needs that need to be built from the ground up, or just need a strategic re-positioning, then let's get in touch and see if I can help.
UIVault·behance.net·
Nick Slough on Behance
Yoann BAZOGE on Behance
Yoann BAZOGE on Behance
I’m Yoann Bazoge, With a strong experience in video games thanks to 11 years spent working on AAA and indie projects, I’m specialized in creating great-looking user interfaces with the best user experience. Also able to manage teams of multidisciplinary artists, define artistic direction. Shipped titles : - (2019) Night Call (XBOX1, SWITCH, PC) - Awarded title - Pégase 2020 " Best indie game " - (2018) The Crew 2 (PS4, XBOX1, PC, STADIA) - (2015) The Crew Wild Run (XBOX1, PS4, PC) - (2014) The Crew (XBOX1, PS4, PC) - (2013) Harshquad (Mobile)
UIVault·behance.net·
Yoann BAZOGE on Behance
oscar mar
oscar mar
My involvement on projects ranges from art direction, graphic design, animation and illustration. I focus on work for film, games and broadcast working locally in Toronto and remotely for different studios and clients around the world. My previous work experience includes the roles of Lead Motion Designer and Graphic Design Director at companies like Electronic Arts and Ubisoft.​​​​​ Ideal roles: Look development (style frames) · Main title design · Technology screen design (UI) · Illustration · 2D animation · Art direction
UIVault·oscarmar.com·
oscar mar
Ash Thorp
Ash Thorp
ALT Creative, Inc. was founded by Ash Thorp to offer a variety of assistance with your project needs, ranging from creative direction, graphic design, VFX, concept/digital art, illustration, animation, through directorial services. Our client list encompasses a wide collection of industries from commercial/corporate marketing to feature films. The portfolio of work showcased on this site provides a key selection of past projects spanning across these creative needs and industries. Please contact us at info@altcinc.com to inquire about our creative services and scheduling availability. Email: info@altcinc.com
UIVault·behance.net·
Ash Thorp
Toros Kose
Toros Kose
Art director and designer from Stockholm based in New York. Co-founder of VKTRKRFT. www.vktrkrft.com
UIVault·behance.net·
Toros Kose
Vincent London
Vincent London
UI screen graphics and VFX for film, television and gaming
UIVault·vincentlondon.com·
Vincent London
Alfonzo Burton
Alfonzo Burton
UX Magicians design + Integrate UI/UX for games www.uxmagicians.com
UIVault·behance.net·
Alfonzo Burton
Jack
Jack
【前网易游戏设计专家,公众号:JACK艺术工作室】 【游戏UI网课、外包合作、要笔刷加 V信 JAS-666】 【免费视频】www.bilibili.com/video/BV1D7411c7S4 【花瓣素材】https://huaban.com/dj451056546/pins 【站酷作品】www.zcool.com.cn/work/ZNTE3MTA0MDg 【Behance】http://behance.net/gallery/105038757/JACK 【Pinterest】 www.pinterest.com/deviljack99 【全部分享为学员练习,非商用】作品中部分素材来源于网络,素材版权归原作者。
UIVault·artstation.com·
Jack
Govind Suthar
Govind Suthar
Hey, There Everyone! I am Govind Suthar, I am obsessed with making things and even more obsessed with making things visually appealing. I am a Motion Designer based in Mumbai,India. With more than 3 years of experience, I have worked on various projects as I am HUDs / FUI Designer + 2d motion designer. Nothing gives more satisfaction and pleasure then doing what we are passionate about and Motion Designing is my passion. I love to make Personal Projects as Personal Project is like an open battlefield to explore new things and create something magical. Available for freelance✌
UIVault·behance.net·
Govind Suthar
R▲
R▲
I̷ a͠m u͏n̵d͞e͜rgrou͏nd͟ ̶cy͢b̷erpu̵nk ar͠t͠íst. I do ̴la͝seŗ ̀aĺch͞e͡m̢y҉ and͏ ̵in̨fog̢l͟itch,̨ ̛li͘ste̕n̸ to th̀e ̵fu̧ture sound͝s and d͏rop̕ ̨the͞ ͘s̢had͜ow̷.̵
UIVault·behance.net·
R▲
Gavin Bird
Gavin Bird
Hey! \o/ My names Gavin Bird, and I'm a Senior User Interface Artist/Graphic Designer in the video game industry, featured on Develops 30 under 30 list. I have worked for companies such as Crytek, Sony (GUERRILLA), Full Fat Productions, Cloud Imperium games, Ubisoft Montreal, Toronto, and now at Skybox Labs. Apart from that, I'm a pretty laid back individual who enjoys my video gaming, chilling out, creating cool art and being a general nerd. ʕ•͡ω•ʔ Worked/Working On (pending release): - Halo Infinite - FarCry 6 - Squadron 42/Star Citizen (PC) Shipped/Credited Titles: - FarCry 5 (PS4, XBox 1, PC) - For Honor (PS4, XBox 1, PC) - Homefront: The Revolution (PS4, XBox 1, PC) - Killzone Shadowfall (PS4) - Killzone Mercenaries (PS Vita) - Crysis 3 (Xbox 360, PS3, PC) - Agent Dash (iOS, Android) - Sugar Rush (iOS, Android) - EA King Of The Course (PGA) (iOS, Android) Specialties: - Illustrator - Photoshop - Flash - After Effects - SAI PaintTool - Clip Studio Paint Awards: - Develops 30 under 30 - Abertay Award for Technical Accomplishment
UIVault·artstation.com·
Gavin Bird
Evgeny Rodygin
Evgeny Rodygin
Based in Wellington, New Zealand (UTC +12) freelance Art Director/Designer, specializing in UI / FUI design and motion graphics development for films, games and interactive media. Some of the studios I've had a chance to work with: • Blur • Territory Studio • Marvel • Perception • Parallax • PsyOp • Shapes + Forms Inquiries at: contact [at] erodygin.com
UIVault·artstation.com·
Evgeny Rodygin
Fernando Forero
Fernando Forero
I'm a multidisciplinary Colombian Graphic Designer based in Munich - Germany since 2019 and working as a SENIOR UI ARTIST on DIABLO IV at BLIZZARD ENTERTAINMENT for over 4 now. (5 months from Hamburg, Germany + 1 year and 8 months from Irvine, California).  Between 2009 and 2019 I lived for around 6 years in Poland, nearly 2 in Hamburg - Germany and close to 2 in USA. I worked  previously at GOOD GAME STUDIO ( Hamburg - Germany ) as a SENIOR UI ARTIST for an Unannounced AAA game and a variety of mobile games; and at CD PROJEKT RED ( Warsaw - Poland ), as a UI ARTIST in the AAA projects THE WITCHER 3 - WILD HUNT and CYBERPUNK 2077. I'm 42 years old and I have 20+ years experience in different fields as advertising, prints, font design, corporate identity, web design, tv, video games and mobile games for clients and projects in Latin America, United States and Europe. As image lover/creator/explorer I started my professional career back in Colombia working for small advertising agencies even before started to study at the university. I’m graduated with honors and my career has been echoed in areas as corporate identity, typeface design (I have created over 20 of them) and especially illustration.  Parallel to my professional work I’m developing consistently personal works with which I had also won international recognitions and been exhibited at various events and countries; my artworks are as well constantly reviewed in publications of art and design as Imagine FX Magazine, 2D Artists, Proyecto Diseño, DPI Magazine, among others, and is also featured in specialized blogs of design and / or illustration due to the expressive quality of my work. I'm happily married with the visual artist Weronika Kwiatkowska Forero and We have a small baby boy called Lucian.
UIVault·fernandoforeroart.com·
Fernando Forero