Studies

Studies

9 bookmarks
Newest
Watch "League of Legends Client Update: Art Directing a Consistent and Scalable Interactive Brand Identity" on YouTube
Watch "League of Legends Client Update: Art Directing a Consistent and Scalable Interactive Brand Identity" on YouTube
In this 2017 GDC talk, Riot Games' Laura DeYoung discusses how Riot rebuilt the League of Legends client to be functional and resonant with players while providing a flexible space for developers to build content. Register for GDC: https://ubm.io/2yWXW38 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
UIVault·youtu.be·
Watch "League of Legends Client Update: Art Directing a Consistent and Scalable Interactive Brand Identity" on YouTube
Crafting Destruction: The Evolution of the Dead Space User Interface
Crafting Destruction: The Evolution of the Dead Space User Interface
This is an in-depth exploration of the philosophy, evolution, and development of one of the industry's most innovative user interfaces. Dino Ignacio, the lead user interface designer of the Dead Space franchise, will break down the early attempts...
UIVault·gdcvault.com·
Crafting Destruction: The Evolution of the Dead Space User Interface
How to make the world a better place: The true challenge of UX in video games - Part 01: The origin of the UX/UI confusion
How to make the world a better place: The true challenge of UX in video games - Part 01: The origin of the UX/UI confusion
Welcome to the amazing world of UX, the purpose of this article is to provide you with a comprehensive definition of what UX is in video games and why its role is more important than you think. As the subject is vast I'm going to divide this article into 5 parts.
UIVault·linkedin.com·
How to make the world a better place: The true challenge of UX in video games - Part 01: The origin of the UX/UI confusion