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SuperSplat
SuperSplat
SuperSplat is an advanced browser-based editor for manipulating and optimizing 3D Gaussian Splats. It is open source and engine agnostic.
·playcanvas.com·
SuperSplat
3D Gaussian Splatting in Three.js - Showcase - three.js forum
3D Gaussian Splatting in Three.js - Showcase - three.js forum
Great job! As per sorting on the GPU - maybe you can try Compute Shaders using WebGPU (and fallback on the WASM if not available)? THREE compute example: https://threejs.org/examples/?q=webgpu#webgpu_compute_points General article: Not sure if you can have WebGL and WebGPU running at the same time though (or how compatible is to just use WebGPU renderer instead of the normal one)
·discourse.threejs.org·
3D Gaussian Splatting in Three.js - Showcase - three.js forum
3D Gaussian Splatting
3D Gaussian Splatting
3D Gaussian Splatting is a recent volume rendering method useful to capture real-life data into a 3D space and render them in real-time. The end results are similar to those from Radiance Field methods (NeRFs), but it's quicker to set up, renders faster, and delivers the same or better quality.
·docs.spline.design·
3D Gaussian Splatting
NeRF: Neural Radiance Fields
NeRF: Neural Radiance Fields
A method for synthesizing novel views of complex scenes by optimizing an underlying continuous volumetric scene function using a sparse set of input views.
·matthewtancik.com·
NeRF: Neural Radiance Fields