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·ed.studio·
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Olivier Larose's blog - All Tutorials
Olivier Larose's blog - All Tutorials
Here's a list of all the web animations tutorials we've done so far. From Awwwards website to CSS awards websites, we like to reverse engineer the most creative animations.
·blog.olivierlarose.com·
Olivier Larose's blog - All Tutorials
Painting with Math: A Gentle Study of Raymarching - Maxime Heckel's Blog
Painting with Math: A Gentle Study of Raymarching - Maxime Heckel's Blog
A compilation of my Raymarching and Signed Distance Field learnings and work. In it, I teach you how to leverage those techniques along with lighting models, smoothmin, soft shadows, and some math to create beautiful 3D raymarched scenes ranging from abstract shapes to infinite realistic-looking landscapes.
·blog.maximeheckel.com·
Painting with Math: A Gentle Study of Raymarching - Maxime Heckel's Blog
Making an interactive digital frame with head-tracking using Three.js and TensorFlow.js | Charlie Gerard | Senior frontend developer & Creative Technologist Charlie Gerard | Senior frontend developer & Creative Technologist
Making an interactive digital frame with head-tracking using Three.js and TensorFlow.js | Charlie Gerard | Senior frontend developer & Creative Technologist Charlie Gerard | Senior frontend developer & Creative Technologist
Over the past few weeks, I've been working on a new side project to replicate a visual effect called 'head-coupled perspective' to make interactive art with head tracking, using Three.js and TensorFlow.js.
·charliegerard.dev·
Making an interactive digital frame with head-tracking using Three.js and TensorFlow.js | Charlie Gerard | Senior frontend developer & Creative Technologist Charlie Gerard | Senior frontend developer & Creative Technologist
oculus-samples/Unity-FirstHand: Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
oculus-samples/Unity-FirstHand: Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo availabl...
·github.com·
oculus-samples/Unity-FirstHand: Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
Newsfeed - Sketchfab
Newsfeed - Sketchfab
Use Sketchfab to publish, share and embed interactive 3D files. Discover and download thousands of 3D models from games, cultural heritage, architecture, design and more.
·sketchfab.com·
Newsfeed - Sketchfab