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Pixels of the Week – December 25, 2022 by Stéphanie Walter - UX Researcher & Designer.
UX, Design & Tech resources: CSS mesh gradient, LinkedIn profile tips to get a design job, CSS style queries, AI vs human illustrator, beautiful typography projects, etc.
Vitaly Bulgarov - Concept Design work for "Ghost In The Shell" film
Some of the images. To see 400+ pics go here: https://vitalybulgarov.com/ghost-in-the-shell/ My 2 main contributions to the film included designs of the Major’s cybernetic body and the Tank. But I was also lucky to work on some other stuff like shelling interiors, props, security drones and more. Big thanks to the director Rupert Sanders and production designer Jan Roelfs for the opportunity. I had a pleasure to be on the project from the very beginning alongside with Maciej Kuciara and Ash Thorp. Also want to give a shout-out to other fellow concept-artists and illustrators who contributed their awesome work to the film as well: Jan Urschel, Nivanh Chanthara, Adam J Middleton, Christian Pearce, Jeremy Hanna, Andrew Baker, Leri Greer , William Bennett, Nick Keller, Dane Madgwick and others. And of course kudos and congrats to all VFX teams as well as practical prop/set creators at both WETA and MPC who made the final result such a visual feast!
Ghost in the Shell Concept Art by Andrew Baker | Concept Art World
Weta Workshop creature and concept artist Andrew Baker has posted some of the concept designs he created for the Ghost in the Shell live action film. You can