3D Glass Portal Card Effect with React Three Fiber and Gaussian Splatting | Codrops
Explore the creation of a 3D glass portal with React Three Fiber, with optimized rendering using Gaussian Splatting and integrating real-world objects.
3D Gaussian Splatting is a recent volume rendering method useful to capture real-life data into a 3D space and render them in real-time. The end results are similar to those from Radiance Field methods (NeRFs), but it's quicker to set up, renders faster, and delivers the same or better quality.
A method for synthesizing novel views of complex scenes by optimizing an underlying continuous volumetric scene function using a sparse set of input views.
[2310.08528] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve...
Teaching a creative code course inside of Blender Using Blender as a Photoshop alternative Recreate something like Flash 5 and actionscript 2.0 in Blender
Rigging is the key to making a 3D character ready to animate, but everyone finds it so intimidating. Even I was afraid of it at first. But now I find it beau...
javascript - p5.js: Let the computer draw something - Stack Overflow
I would like to let the computer draw something. It should look like a human is drawing something on a paper, with random values.
This is my try:
function setup() {
createCanvas(500, 500);