Three.js

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glTF Report
glTF Report
Viewer, analysis tool, script editor, and validator for 3D models in glTF 2.0 format.
·gltf.report·
glTF Report
Needle Engine Samples
Needle Engine Samples
Explore and download Needle Engine samples and discover the next generation of 3D web apps
·engine.needle.tools·
Needle Engine Samples
Quixel Megascans
Quixel Megascans
Discover a world of unbounded creativity. Explore a massive asset library, and Quixel’s powerful tools, plus free in-depth tutorials and resources.
·quixel.com·
Quixel Megascans
Hundreds of 3D Texture Downloads - Free PBR Materials
Hundreds of 3D Texture Downloads - Free PBR Materials
Welcome to Free PBR where you can download 100% free PBR materials and texture files.  My free PBR, or Physically-Based Rendering materials offer the metalness / roughness as well as the metallic / smoothness workflows.  These 2K texture maps can be used in Unreal Engine, Unity, Blender and many other 3D, Game Design, and CAD solutions. ...
·freepbr.com·
Hundreds of 3D Texture Downloads - Free PBR Materials
The Base Mesh | 100% Free CC0 Assets
The Base Mesh | 100% Free CC0 Assets
- 3D Models - TheBaseMesh - Every model adheres to real-world scale and comes with basic UVs, so you can get to making those all-important creative decisions faster.
·thebasemesh.com·
The Base Mesh | 100% Free CC0 Assets
KitBash3D | Premium 3D Assets for Movies & Video Games
KitBash3D | Premium 3D Assets for Movies & Video Games
Build your world with KitBash3D! Discover 15,000+ premium Models and Materials for use with software like Blender, Unreal Engine, Unity, 3ds Max, Maya, and more. Elevate your digital art, gaming, VFX, and arch-viz projects with our extensive library of high-quality 3D assets, and Cargo, our free 3D asset browser.
·kitbash3d.com·
KitBash3D | Premium 3D Assets for Movies & Video Games
Moebius-style post-processing and other stylized shaders - Maxime Heckel's Blog
Moebius-style post-processing and other stylized shaders - Maxime Heckel's Blog
A detailed essay on the process of building a post-processing stylized shader reproducing the style of legendary artist Jean Giraud a.k.a Moebius for your React Three Fiber projects. In it, I detail the process of drawing outlines with a Sobel Filter as well as custom shadow and lighting patterns to bring a unique style to your WebGL scene.
·blog.maximeheckel.com·
Moebius-style post-processing and other stylized shaders - Maxime Heckel's Blog