Here's a list of all the web animations tutorials we've done so far. From Awwwards website to CSS awards websites, we like to reverse engineer the most creative animations.
Painting with Math: A Gentle Study of Raymarching - Maxime Heckel's Blog
A compilation of my Raymarching and Signed Distance Field learnings and work. In it, I teach you how to leverage those techniques along with lighting models, smoothmin, soft shadows, and some math to create beautiful 3D raymarched scenes ranging from abstract shapes to infinite realistic-looking landscapes.
Moebius-style post-processing and other stylized shaders - Maxime Heckel's Blog
A detailed essay on the process of building a post-processing stylized shader reproducing the style of legendary artist Jean Giraud a.k.a Moebius for your React Three Fiber projects. In it, I detail the process of drawing outlines with a Sobel Filter as well as custom shadow and lighting patterns to bring a unique style to your WebGL scene.