Found 127 bookmarks
Newest
Game Jolt - Indie games for the love of it
Game Jolt - Indie games for the love of it
Join gaming communities, share your fan-created art, guides, and videos, and follow the games that matter to you.
·gamejolt.com·
Game Jolt - Indie games for the love of it
Download the latest indie games - itch.io
Download the latest indie games - itch.io
itch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you covered.
·itch.io·
Download the latest indie games - itch.io
Jobs - Indie DB
Jobs - Indie DB
Browse jobs listed on Indie DB for game and hardware developer positions.
·indiedb.com·
Jobs - Indie DB
Jobs | GamesIndustry.biz
Jobs | GamesIndustry.biz
From game design and localisation, to sales and HR - find your perfect job in the gaming industry today.
·jobs.gamesindustry.biz·
Jobs | GamesIndustry.biz
Piskel - Free online sprite editor
Piskel - Free online sprite editor
Piskel, free online sprite editor. A simple web-based tool for Spriting and Pixel art. Create pixel art, game sprites and animated GIFs. Free and open-source.
·piskelapp.com·
Piskel - Free online sprite editor
UnityPatterns
UnityPatterns
UnityPatterns has 5 repositories available. Follow their code on GitHub.
·github.com·
UnityPatterns
Freesound.org - Freesound.org
Freesound.org - Freesound.org
Freesound: collaborative database of creative-commons licensed sound for musicians and sound lovers. Have you freed your sound today?
·freesound.org·
Freesound.org - Freesound.org
DaFont - Download fonts
DaFont - Download fonts
Archive of freely downloadable fonts. Browse by alphabetical listing, by style, by author or by popularity.
·dafont.com·
DaFont - Download fonts
Real depth in OpenGL / GLSL - Before I Forget...
Real depth in OpenGL / GLSL - Before I Forget...
So, many places will give you clues how to get linear depth from the OpenGL depth buffer, or visualise it, or other things. This, however, is what I believe to be the definitive answer: This link http://www.songho.ca/opengl/gl_projectionmatrix.html gives a good run-down of the projection matrix, and
·web.archive.org·
Real depth in OpenGL / GLSL - Before I Forget...