Change Your Understanding of Topology In Six Minutes - YouTube
A good understanding of topology is a vital skill that every VFX artist should have in their arsenal. In this video, I'll break down a quick and simple method to change the edge count of any topology. Once you know how to connect an odd and an even number of faces, you can create clean topology for any mesh.
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How to create a 3D face using a single image and with enhanced texture in blender | Irfan Lesnar - YouTube
In this video i have created a face of Donald Trump. its full of auto generated
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Blender Secrets - Top 5 ways to add Vertices - YouTube
Here’s a look at some methods for adding vertices, which come in handy during modeling and especially the retopology stage. Do you know any other ways to add Vertices? Please let me know in the comments!
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⇨ Realtime Materials: https://blendermarket.com/products/realtime-materials-for-blender/?ref=227
⇨ Photogrammetry course: https://gumroad.com/a/149967987/nhpHT
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Hey everyone! Welcome to the latest tutorial from Just The Basic's! It's been a minute. Now this tutorial is long overdue, so I apologize for the delay in content. I actually recorded this tutorial a while ago, but due to trying to be a perfectionist, it ended up taking far more attempts to complete than I had hoped, but it's here now!
I've linked below a list of great free assets you can use to follow this tutorial step by step. As mentioned in the tutorial, I've used Quixel Megascans for my textures and assets as this is my regular workflow for creating forest scenes. Quixel assets are NOT required to follow along with this tutorial however. This video is merely a step by step guide on one way you an reate a forest using these assets.
Download Blender - https://www.blender.org/
Download Quixel Bridge - https://quixel.com/bridge
Credit:
Blender Vertex Blend Tutorial by Simon Fuchs - https://www.youtube.com/watch?v=ccciTF5aZP8&ab_channel=SimonFuchs
Free Asset Alternatives:
Bark - https://3dassets.one/search?query=bark
General Leaves - https://3dassets.one/search?query=leaves&resolution=
Pine Leaves - https://cc0textures.com/view?id=LeafSet019
Grass - https://quixel.com/megascans/free?assetId=tbdpec3r
Clover - https://www.cgtrader.com/free-3d-models/plant/grass/realistic-clover-set
Fern - https://www.blendswap.com/blend/13814
https://www.blendswap.com/blend/17526
Megascans Assets used in tutorial:
Bark:
https://quixel.com/megascans/home?search=elm&search=bark&assetId=ujymbejn
https://quixel.com/megascans/home?search=yew&search=bark&assetId=ubkmehzya
https://quixel.com/megascans/home?search=maritime&assetId=th4oedas
Leaves:
https://quixel.com/megascans/home?search=mulbery&assetId=ojilx2
https://quixel.com/megascans/home?search=hazel&assetId=qgum42
https://quixel.com/megascans/home?search=pine&search=atlas&assetId=rfee72
3D Assets:
https://quixel.com/megascans/home?search=clover&assetId=rbpof
https://quixel.com/megascans/home?search=grass&assetId=qmBr2
https://quixel.com/megascans/home?search=fern&assetId=rhDso
Thanks so much again everyone for your patience and support! I hope you all stay safe and well and I look forward to seeing you in the next video.
In this video, I try to avoid the sapling addon...
:)
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In this video we look at modeling a city using the scene and camera setup created by fSpy, so we can add camera movements and add other elements like a little flying car to it.
fSpy Blender add-on:
https://github.com/stuffmatic/fSpy-Blender/releases
fSpy Stand-alone app:
https://github.com/stuffmatic/fSpy/releases/tag/v1.0.3
Flying car model by CG Boost:
https://sketchfab.com/3d-models/flying-trabant-final-takeoff-44de9112ce564d35be97a06c302a2fe3
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Curves Encyclopedia in Blender | Chapter 04 - YouTube
There are a lot of ways to use curves in Blender. In chapter 4 of this series Karim Joseph goes trough various curve modeling examples and gives an in-depth explanation on the tools he uses. Amongst other things, you'll learn how to create curve spirals, wrap them onto surfaces, use a bevel like function for curves, create an arch and make use of the free hand draw feature.
Timestamps:
00:00 Chapter Overview
00:55 Mixing Metal Ball
03:15 Curve Spirals & Shrink Wrap Modifier
10:15 Convert Mesh to Curve Example 1
12:48 Convert Mesh to Curve Example 2
14:41 Curve Filet, similar to beveling a vertex
15:50 Arch with Segment Curve extra object
21:30 Free Hand Draw Curves in Depth
30:12 Draw Curves on Surface
34:30 Draw Curve example 1 & Cleaning the Result
39:03 Draw Curve example 2 Real Time Feedback
40:24 Outro
Video instructor: Karim Joseph
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Want to grow grass on literally anything in Blender 2.8? This tutorial will teach you how to do just that! We'll be using some free grass assets generously provided by Chocofur.com as well as a free car model to grow that grass on.
This tutorial covers particle systems, animation, lighting, and is jam-packed with all sorts of other tips and tricks to teach you how to create a fun animation in Blender 2.8. Whether you're relatively new to Blender 3D or you're a seasoned expert, there's something in here for everyone.
To get started and DOWNLOAD the free models, visit chocofur.com
Car: https://store.chocofur.com/chocofur-free-car-02/blender_model/blender-3d-model-cycles-car-animated-rigged-smart-fortwo
Grass: https://store.chocofur.com/grass-02/blender_model/
GET 25% OFF ANY PURCHASE WITH CODE DERRK25
Check out the Chocofur Youtube channel for more great tutorials
@Chocofur
Thanks as always for watching and if you have any questions or suggestions for future tutorials please let me know in the comments!
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In today’s video, I’m going to share with you some techniques and concepts that, I hope, can help you become at least a better 3D modeler.
Animate A Rocket Launch: Smoke & Fire Simulation In Blender
https://www.wingfox.com/c/8657_3970_15853
use a 15% coupon: WFF15
Thumbnail Credit:
https://www.artstation.com/owen_q
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Blender Tutorial | The 9 TRUE(?) ways to model a cup handle - YouTube
https://www.creativeshrimp.com/
Has it ever happened to you? That anxious feeling when you start to model something, is it the RIGHT way?
There’s a lot of different ways to consider what the RIGHT or TRUE way actually is.
Is it the fastest method? The easiest method? How much does it let you easily iterate on the design? Is the particular method new to you and is something you wanted to practice? Does it create much in the way of unnecessary polygons? And also don’t forget the fun - maybe you want an enjoyable method to use!
If the modeling method ticks all of those boxes then perhaps you have actually really found the PERFECT way to model something! Usually though it’s some combination of easy/fast/efficient etc.
In this tutorial here’s about 9 ways to model the same cup handle each with different pros and cons.
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00:00 - How simple can you go?
00:27 - Extrude/Bridge
00:55 - Bridge Only
01:22 - Spin
01:51 - Torus & Boolean
03:26 - Curve
05:03 - Skin
05:54 - Roundifier
06:58 - Curves & Mesh together in sweet harmony
08:12 - A massive can of highly impressive worms
08:21 - A quick review
Stylized Character Workflow with Blender - YouTube
In this tutorial, Julien Kaspar will walk you through his process of creating a stylized character, using only Blender. The full training is available at https://studio.blender.org/training/stylized-character-workflow/
Music in the Intro/Outro: "Inspired" by "Kevin MacLeod"
we are going to talk about 18 of the best Blender Addons For Modeling that you can use to save time and take your modeling to the next level. some of these tools are used for quick and simple tasks and others are really going to change the way you model in Blender
18_Loop tools
Loop tools is a useful add-on that comes with Blender. Back in the previous versions of Blender loop tools was the only way to get some important stuff done.
17_advanced Boolean tools
This add-on comes with nice Boolean tools and modifiers that can make the process of modeling hard surfaces easier.
16_Bool Tool
This add-on is a nice way to create complex Boolean effects in a simple way like a lot of the other tools available for Blender.
15_building tool
This add-on is interesting because it makes it possible to create nice buildings or houses really fast by adding procedurally some of the most building blocks for building like floors, Windows, Railing, Doors, Balconies, and Roofs.
14_instant meshes remesh
This free add-on seamlessly integrates the Instant Meshes automatic retopology tool in Blender.Instant Meshes Remesh, as the name suggests is an addon to remesh your Models. It can be especially usefull when you sculpt.
13_Archipack
The Archipack is a Blender addon that contains a collection of parametric primitives for ArchViz. It's an easy way to create some of the most needed elements in architectural visualization work.
12_pivot transform
Pivot transform is an add-on that helps you to change the position of the pivot point as needed.
11_DynRemesher
https://blendermarket.com/products/dynremesh-2?ref=247
DynRemesh is a quad-based remesher for Blender which I believe is really good for assisting in retopology for dyntopo sculpts & 3dscans containing too many triangles.
10_By-Gen
BY-GEN is a free and open-source add-on designed to simplify the process of creating non-destructive, generative modeling styles in Blender.
9_Machine tools
https://blendermarket.com/products/MACHIN3tools?ref=247
MACHIN3tools is a free, continuously evolving collection of blender tools and pie menus in a single customizable package.
8_smart fill
This add-on extends the functionally of Blenders' native fill command. The function of this addon is pretty simple - it just adds things like grid fill and bridge edge loops to the mix when necessary.
7_Tesselator
Tesselator is a good remeshing addon that helps you create regular quad and triangle meshes easily out of sculpts.
6_modeling cloth
https://blendermarket.com/products/modeling-cloth?ref=247
This add-on was created and currently developed by rich Colburn which can be considered a good alternative for Blender cloth simulation system.
5_Mira tools
Mira Tools are modern modeling and retopology tools. like DrawExtrudetool, PolyLoop tool, CurveSurfacestool,Noise tool, Deformer Tool, and a few other tools.
4_Box cutter
https://blendermarket.com/products/boxcutter?ref=247
Boxcutter was intended to be a fast on-screen 3d view drawing cutter.
Boxcutter operations are non-destructive which means that it can guarantee that shapes will be kept live until you decide to apply them.
3_Retopoflow
https://blendermarket.com/products/retopoflow?ref=247
RetopoFlow is an addon that will help to create smooth, efficient, and effective models for high-quality versions of detailed sculpts.
2_Hard Ops
https://blendermarket.com/products/hardopsofficial?ref=247
Hard Ops is a joint collaboration between its original developed and many other artists in attempting to streamline a hard surface workflow in Blender.
1_Mesh Machine
https://blendermarket.com/products/MESHmachine?ref=247
MESHmachine is a blender mesh modeling addon with a focus on hard surface work without subdivision surfaces.
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