Lightning Bolt VFX, Aiaal Romanov
Really liked working on a Lightning Bolt Strike, combining different techniques and software to get the proper effect. Textures were done in Substance Designer and Photoshop, some meshes were created in Houdin FX and edited in Blender and floor explosion was done in Houdini FX and exported as alembic fbx into UE. Animation for Manny I got from Paragon's Gideon character.