#Water #fire #water
Elemental Cubes - Study Breakdown
Elemental Cubes - Study Breakdown
This study came out of a VFX Friday challenge. The idea was to replicate the behavior of natural elements using simple square/cube shapes. The original challenge had a time limit of 1h and on that time I only managed to create the water cube without any of the materials, but that process got me so excited that I ended up spending all my free time on the past week creating the additional four elements. These constraints forced me to focus more on the animation principles behind each element, revisit some old problems, and figure out new solutions for them. Everything on the project was made in Unreal Engine 5.4 This study was a lot of fun, and I hope that with this breakdown I can give some knowledge back to the VFX community and inspire some of you guys to take on a similar challenge!
·artstation.com·
Elemental Cubes - Study Breakdown
Mighty Quest Rogue Palace - VFX concepts, Cinthia Marsana
Mighty Quest Rogue Palace - VFX concepts, Cinthia Marsana
I'm really happy to finally show the work I've done for the Mighty Quest Rogue Palace, a Ubisoft Mobile x Netflix Game. Download the game : https://apps.apple.com/app/id1639990245 OR https://play.google.com/store/apps/details?id=com.netflix.NGP.MightyQuestRoguePalace&pli=1 Trailer : https://youtu.be/zeg2W2mzilc And go check our wonderful and talented team! Lead Artist : https://www.artstation.com/o0hayato0o Concept Artists : https://www.artstation.com/mc-art https://www.artstation.com/edouin https://www.artstation.com/victor_meriel 3D Artist : https://www.artstation.com/linjae https://www.artstation.com/cleme UI Artist : https://www.artstation.com/amandinedelarue FX artist : https://www.artstation.com/verhellepierre Level Designer : https://www.artstation.com/fmaurel
·artstation.com·
Mighty Quest Rogue Palace - VFX concepts, Cinthia Marsana
VFX for Storybook Brawl- 02
VFX for Storybook Brawl- 02
Storybook Brawl VFX- 02 I worked on SBB during 2020- 2021. Those are in-dev videos so it can represent unfinished content or placeholder elements. VFX concept, models on the animations, rigging, animations and VFX are made by me.
·artstation.com·
VFX for Storybook Brawl- 02
STUDIO ATMA on Twitter
STUDIO ATMA on Twitter
Sneak peaks of all the new Chroma magic #VFX that went into #Gravastar this weekend! #gamedev #indiedev #weekendwarrior #jrpg #2d #animation #rpg #fgc #anime #otaku #magic pic.twitter.com/FxU10rjvbT— STUDIO ATMA (@StudioAtma) October 29, 2018
·twitter.com·
STUDIO ATMA on Twitter