#impact #fire #sparkles
VFX/Tech-Art Reel 2020, Richard A. Lopez
VFX/Tech-Art Reel 2020, Richard A. Lopez
Collection of work from my last two projects including a personal project made in UE4. Call of Duty Modern Warfare - Various environmental/gameplay fx The Walking Dead: Saints & Sinners Made content for VR in the form of: - Eye Shader - Artist friendly Godray Blueprint - Hair Shader Forest Fire: - Authored all fx in UE4 with Cascade Forest environment by NatureManufacture
·artstation.com·
VFX/Tech-Art Reel 2020, Richard A. Lopez
Forum: prevent mp4 auto-scale
Forum: prevent mp4 auto-scale
@Keith Feedback about the forum: do you think there’s a way to prevent mp4 embeds from filling the width of the post, and just stick to their original size if they’re lower than the post width? E.g. I’d like this mp4 video http://assets.jeanmoreno.com/unity/UnityLaser.mp4 To be displayed like its gif equivalent, and not stretched: Looking at the HTML source, it converts the mp4 link to a
·realtimevfx.com·
Forum: prevent mp4 auto-scale