
FX
Spellbreak VFX, Tornado FX
Spellbreak Elemental Tornados. I was responsible for Art Direction,, Concept, and the Combat VFX.
Some VFX concepts, Alix Calderan
Some stylized VFX concepts
VFX Design, arthur gaubert
School assignment (Artside Game Art School). It was my first time doing concept for fx and I Loved it
Special thanks to Leandre Teko https://www.artstation.com/djasko for this week and for the feedbacks
I do not own the chara design, it's Leandre's.
As for the map, I was inspired by League.
2D VFX #1, Yasmine BENNANI-SMIRES
Here's the first part of VFX work done during a school course at Artside under the supervision of Jeremy Vitry ! It was my first time doing VFX and I was really happy experiencing with it. Thanks a lot to Jeremy for his invaluable feedbacks !
https://www.artstation.com/kuru
Artstation Challenge Medieval - VFX Art - "Divine Roar", Benjamin ADAM
Hello everyone ! Here is the first part of my submission for the Artstation challenge "Medieval, Back & Forth" in the VFX category !
This is a fire spell with a kind of divine aura which scares ennemies around and summons a second character.
Water- Assets for VFX Artists 02 (Including Unity examples)
Buy here (Artstation): https://srrubfish.artstation.com/store/BWKga/water-assets-for-vfx-artists-02Buy here (Gumroad): https://srrubfish.gumroad.com/l/flipbo...
2D VFX Animation Poison Explosion, Yuri Podchasha
2d
The process of creating the effect of a poisonous explosion.
I start by drawing a frame-by-frame animation of the explosion mass, which will be used as the main texture in Unity.
After finishing drawing the animation, I finalize the result in After Effects, add blur, glow.
After that, I start creating the effect using the particle system on the unity engine, adding flashes and additional particles.
The effect was developed specifically for the Dark Tree project.
Link to game page:https://store.steampowered.com/app/1482600/Dark_Tree/
Waven Spells VFX, Sylvain Guerrero
Some VFXs i have worked on, for the game Waven by Ankama. All made in Unity with Shuriken.
https://www.waven-game.com/fr/
The Great Transmutator Benoit Onillon
My entry for The Great Transmutator challenge from RealtimeVfx!https://realtimevfx.com/c/Events/competition-the-great-transmutatorPrizes announcement update ...
Spellbreak VFX - Elemental Interactions, Damon Iannuzzelli
Spellbreak VFX - Elemental Interactions. I was responsible for Art direction, some concept work, and the bulk of the combat FX shown, except where noted.
Explosion VFX 02, Yuyuan Lin
Unreal Engine 4 VFX Personal Work
VFX Reel By He Sir 2020特效作品
Some practise for VFX realtime.
파파제이 auf Twitter
“❄️”
Last of Us Part 1 | Bloater Entrance FX, Ethan Webb
I placed the fx for this reveal, the main challenge of which was balancing the density and detail of these fx with the framerate. Thanks of course to the FX team, who made the basis for these spore bursts during Last of Us Part II. Also a big thanks to the tech art team for the optimization effort, here and throughout the game. I really enjoyed the process, balancing the needs and costs of each area, and it was a neat chance to get to work more closely with a few more departments.
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Ain
VFX
Chris Sayers
VFX Artist for Mediatonic London.
Working on an NDA project. Credited in, Fall Guys, Fortnite and Temple Run: Puzzle Adventure.
Random VFX sketches, Daniil Tolmachov
Just dumping some design exploration
VFX sketches , Daniil Tolmachov
VFX concept, Lise Elsoght
Assignment done for Artside Game art School with Jeremy Vitry.
I never really tried drawing vfx before, but I rather liked it!
The character is a Jeremy Vitry's design!
Spellbreak VFX, Damon Iannuzzelli
Some VFX GIFs from our Pre-Alpha game, Spellbreak
Visual effects for glorious Blubber Busters Game!
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STUDIO ATMA on Twitter
Sneak peaks of all the new Chroma magic #VFX that went into #Gravastar this weekend! #gamedev #indiedev #weekendwarrior #jrpg #2d #animation #rpg #fgc #anime #otaku #magic pic.twitter.com/FxU10rjvbT— STUDIO ATMA (@StudioAtma) October 29, 2018
Spellbreak Pre-alpha Teaser
Pre-alpha sign-up and Founder's Packs: https://playspellbreak.com Spellbreak is a new battle royale RPG featuring epic magic combat. Weave spectacular spell ...
Sarah Carmody— Warlock FX Updates (World of Warcraft: Battle for Azeroth)
SUPER excited to launch with these Warlock updates. Many updates to the base rotational spells across all specs, including a bonus suite of FX for the 'green fire' glyph, and added all kinds of new portals for your demon-summoning needs. All 3 specs share a chaotic, unruly, corrupted undertone, but each have a distinct signature look. The Warlock class spans a wide variety of gameplay styles, so these were a fun challenge to work on. There were a lot of different mechanics to convey, and many magic schools represented, and a lot of potentially problematic spell-stacking. For example, th...
Effects Reel 2014
Here's my latest reel.
D3: Reaper of Souls - New Wizard Spells/Passives Animations and Effects
Exhibition of the new wizard spells, runes and passives. NOTE: Many of these spells/passives have had tuning passes since the publication of this video. Be s...
Ezgif com video to gif