#breakdown #shader
Paragon Ice Shader Breakdown, Jordan Hey
Paragon Ice Shader Breakdown, Jordan Hey
This is the first in a series of breakdowns I will be doing going over and recreating the Paragon shaders. I've written up my first break down on the paragon shaders. Feel free to take a look an let me know what you think Links: Part one https://www.artstation.com/kanoba/blog/Ajpj/paragon-breakdown-001-ice-shader-part-i Part two https://www.artstation.com/kanoba/blog/q422/paragon-breakdown-001-ice-shader-part-ii *****These Materials were made by epic games which I am not an employee or affiliate of. I am doing these purely for learning/tutorial/Reference purposes*****
·artstation.com·
Paragon Ice Shader Breakdown, Jordan Hey
Genshin Impact (原神) Shader [UE5]
Genshin Impact (原神) Shader [UE5]
I was impressed by the fantastic shaders in Genshin Impact and decided to study the NPR (Non-Photorealistic Rendering) technique. While studying, the following two posts have been very helpful. My post introduces a variety of functions that I have researched. ============================================================================== Ben Ayers Blender Shader https://www.artstation.com/blogs/bjayers/9oOD/blender-npr-recreating-the-genshin-impact-shader Adrian Mendez Unity URP Shader https://www.artstation.com/artwork/wJZ4Gg The modeling and textures of the posts use the modeling that is officially distributed, and you can directly download it from the website below. I used it for educational purposes. https://ys.biligame.com/gczj/ Thanks for watching !
·artstation.com·
Genshin Impact (原神) Shader [UE5]