Caustic Surface Production GuideFlorian Gelzenleuchter shared his workflow on recreating water shader for Zelda: Breath of the Wild fan project The Bells’ Arietta.#caustics#tutorial#water·80.lv·Aug 7, 2020Caustic Surface Production Guide
Energy ShieldI made an energy shield in UE4 for fun a while back. I recently made a similar effect at Bioware for Star Wars (SWTOR). Pretty limited tech in the Bioware ex...#Shield#Energy#scifi#caustics·youtube.com·Jul 10, 2020Energy Shield