Found 1 bookmarks
By relevance
Ghost Recon Widlands - Patches, Eddy Khaou
Ghost Recon Widlands - Patches, Eddy Khaou
Hi there, on GhostRecon Wildlands I created in Substance Designer a graph that can generate procedurally a patch from a grayscale mask as input. I tried to get the most logical direction for the fibers. Here some patches that has been generate procedurally. Thanks for watching !
·artstation.com·
Ghost Recon Widlands - Patches, Eddy Khaou