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Make It "Pop"
Make It "Pop"
In the Effects category, I'll be discussing some of the myriad special effects used in games.Additive blending and glare, when overused, can make a game look...
·youtube.com·
Make It "Pop"
Study: Journey's Sand, Gastón Zabala
Study: Journey's Sand, Gastón Zabala
Sand shader created in Unreal Engine 5, studying how Journey renders their fantastic sand. Resources: John Edwards's GDC talk: Sand Rendering in Journey (https://youtu.be/wt2yYnBRD3U). A Journey Into Journey's Sand Shader by Alan Zucconi: https://www.alanzucconi.com/2019/10/08/journey-sand-shader-1/
·artstation.com·
Study: Journey's Sand, Gastón Zabala
(3) Jan Kaluza auf Twitter: „Freebie: Object-stabilized screen-space UVs. Probably useful for VFX, I don't know! :D With a hat tip to @Ed_dV who made the same thing for Unity, here's an @UnrealEngine version. Material graph in the replies! #realtimevfx #gamedev #gameart https://t.co/aWrnRnoeCN“ / Twitter
(3) Jan Kaluza auf Twitter: „Freebie: Object-stabilized screen-space UVs. Probably useful for VFX, I don't know! :D With a hat tip to @Ed_dV who made the same thing for Unity, here's an @UnrealEngine version. Material graph in the replies! #realtimevfx #gamedev #gameart https://t.co/aWrnRnoeCN“ / Twitter
Freebie: Object-stabilized screen-space UVs. Probably useful for VFX, I don't know! :DWith a hat tip to @Ed_dV who made the same thing for Unity, here's an @UnrealEngine version.Material graph in the replies!#realtimevfx #gamedev #gameart pic.twitter.com/aWrnRnoeCN— Jan Kaluza (@JKashaar) October 4, 2018
·twitter.com·
(3) Jan Kaluza auf Twitter: „Freebie: Object-stabilized screen-space UVs. Probably useful for VFX, I don't know! :D With a hat tip to @Ed_dV who made the same thing for Unity, here's an @UnrealEngine version. Material graph in the replies! #realtimevfx #gamedev #gameart https://t.co/aWrnRnoeCN“ / Twitter
Lightning effect with unity custom data
Lightning effect with unity custom data
Hi guys! Here is what I try some time ago with Unity custom data to create the lightning effect. I share my shader tree that made by shader forge 1.35. I keep trying to create more better one with custom data. I appreciated any suggestion or comment. Cheers! 😀 / The texture made by AE. This is basic custom data setting with shader forge.
·realtimevfx.com·
Lightning effect with unity custom data
Attack VFX 02 | Paulina | VFX Artist
Attack VFX 02 | Paulina | VFX Artist
A full breakdown of an attack VFX that I did. For this project, I really wanted to get a little deeper into Substance Designer for texture making and also practice making some slashes. The 3D models were created by momomo publisher on the Asset Store and you can get the character package here and the environment package here.
·paulinami.com·
Attack VFX 02 | Paulina | VFX Artist
KNKL SHOW 214: Video Game Particles!
KNKL SHOW 214: Video Game Particles!
Get 1 on 1 feedback from me on Skillshare: http://skl.sh/kienan Join the community on FACEBOOK: http://tinyurl.com/pps5r7h LIVE STREAMS at: http://www.twitch.tv/knkltv Read my COMIC HERE: http://emmacomiconline.com Get cool EMMA Swag on PATREON: http://www.patreon.com/emma Download my Brushes HERE: http://fav.me/d5mhbww Thanks for joining me for another show!!!
·youtube.com·
KNKL SHOW 214: Video Game Particles!
Goo Explanation
Goo Explanation
i made this video for my friend Sayuki (AKA Tony) because he is really struggling with digital painting for the concepts in vfx apprentice classes.I hope thi...
·youtube.com·
Goo Explanation