VFX for Update 7 of Clash Mini!
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Art Direction - Zhendi Cao @ Supercell
VFX Artist - Changyong An, Seungho Yoo, Siyul Kang
https://www.artstation.com/capsuleacy
https://www.artstation.com/samuelyoo
In November, we created weapon lightning slash s in Unity and Unreal engine. Texture creation parts are available on youtube, material and VFX creation from scratch for both engines are available on my Patreon.
Path of Exile Microtransaction: Celestial Cracking Lance, Tidals Chan
The original skill is a blue lightning and lazer beam. It is a theme of space designing for this microtransaction. The plexus is surprisingly good element to replace the original lightning for this new theme.
Clips range from 2014-2016. Most of the footage is from Evolve, though there are a couple from miscellaneous tests. All footage captured in-engine, with the only…
Nice to meet you! My name's Kienan; I'm a Lead concept artist and illustrator with over 10 years of professional experience. I've worked on AAA games, comics, and films, crafting immersive experiences through artwork and storytelling. I also love teaching and mentoring art students, which I do regularly through the KNKL Show and Skillshare.
Lost Soul Aside - 18 Minutes of New Gameplay (2021)
Check out the new official gameplay footage of Lost Soul Aside.Game under development does not represent final quality.Check more information at: https://www...
Dragon Ball FighterZ - Supers without cinematic camera or HUD
EDIT - here are the few missing supers - https://youtu.be/EFl7CcyjsWo. _________________________________________________________________ This game is... beyo...
This showcases some of the best stuff I've worked on in 2018. All content is rendered in 4k using the Unity High Definition Render Pipeline. Clips are from c...
VFX Work made for various games, across different engines and tools. Textures created in Substance Designer. See my portfolio at http://www.3dbruno.com and m...