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HALCYON ZERO PROJECT: VFX CONCEPT ARTS p.2, Ivan Boyko
''HALCYON ZERO’’ 2D VFX ANIMATION part 2
Different concepts, drafts and vfx animations i made during working on Pahdo Lab’s project ''HALCYON ZERO’’
https://www.halcyon-zero.com
Characters and Environment art done by other artists, my part is only VFX
Used tool Adobe Animate
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2023D1_坍缩矩阵_完整-游戏特效原创作品-Magesbox
磨了十天左右,最后结果居然只是这么个吊样(
不过在制作这个特效的过程中真的学到了很多,也尝试了很多自己曾经从未尝试过的东西。,Codi游戏特效原创作品-Magesbox
Hoon auf X
Immediately hopped onto the new #Genshin update! The vfx just keep getting better and better 😍
Loch Urania in Fontaine, for reference 🌊🫧
#vfx #gamedev #realtimevfx #vfxreference #gameart #genshinimpact #fontaine
Dark Projectile VFX, Nathaniel Guevarra
Wanted to post an old work but decided to tweak it a bit first and made the projectile motion more dynamic.
Niagara VFX works assembled in unreal sequencer.
Used Character Models/Animation
- Downloaded in Mixamo
Neo Tokyo vfx, Geoffrey Amesse
Here is my participation for the artstation challenge: Neo tokyo vfx!
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game VFX : Arrow shot, Liu Bei
game VFX : Arrow shot
国风特效Chinese Style VFX, 224
一次国风特效的尝试/Chinese Style VFX
UE5 VFX - Scarlet Magic, Codi
练习10, Misite Ming
特效概念练习
VFX - Divine Roar + Effect Breakdown, Tanguy De Sousa
Here is the full post, including the Effect Breakdown: https://www.artstation.com/challenges/medieval-back-and-forth/categories/177/submissions/78670
Divine Roar is the effect I made in UE5 for my submission to the 11th Artstation Challenge: 'Medieval: Back and Forth' VFX Art real-time category.
Based on the stunning concept of Benjamin ADAM:
https://www.artstation.com/challenges/medieval-back-and-forth/categories/172/submissions/74106
VFX Reference Vault: Magic
Explore our VFX team's favorite reference material as we open our vault of inspiration for a peek into our stash.
Genshin Impact Persona I Vfx Concept Art, Flo Lefèvre
vfx concepts for the kit of my Genshin Impact persona, a fun little exercise ^^
Vfx attacks, Geoffrey Amesse
Vfx concepts did at artside concept art. Thanks to Jeremy Vitry for all his feedback.
https://www.artstation.com/kuru
World of Warcraft - Cosmic Void FX, Ethan Zink
Here are some concept paintings/sketches I did for Cosmic Void in 10.1 along with how the actual assets turned out. It was fun trying to figure out what a new iteration of Void would look like and give it a character. Hope yall enjoy. : )
Vefects - Stylized VFX - Unreal Engine - Demo
https://www.unrealengine.com/marketplace/en-US/product/stylized-vfxhttps://assetstore.unity.com/packages/vfx/stylized-vfx-216010https://assetstore.unity.com/...
GHOSTWIRE TOKYO - All Powers, Magic, Skills and Weapons Showcase (4K)
In this video, we take a look at all the Powers, Magic Skills, Abilities, Talisman and Weapons within Ghostwire: Tokyo. Captured on the PS5 at 4K 60FPS.🔴 S...
2D VFX #1, Yasmine BENNANI-SMIRES
Here's the first part of VFX work done during a school course at Artside under the supervision of Jeremy Vitry ! It was my first time doing VFX and I was really happy experiencing with it. Thanks a lot to Jeremy for his invaluable feedbacks !
https://www.artstation.com/kuru