Creating Real-Time Oceans for Call of Duty: WWII | Matt Vitalone | GDC 2018The latest Call of Duty game required realistic oceans and breaking waves on the beaches of Normandy that could run at 60fps. Find out how Houdini Ocean Toolkit…#tutorial#SideFX Houdini#houdini#water#wave·vimeo.com·Jun 17, 2020Creating Real-Time Oceans for Call of Duty: WWII | Matt Vitalone | GDC 2018