HALCYON ZERO PROJECT: VFX CONCEPT ARTS p.2, Ivan Boyko
''HALCYON ZERO’’ 2D VFX ANIMATION part 2
Different concepts, drafts and vfx animations i made during working on Pahdo Lab’s project ''HALCYON ZERO’’
https://www.halcyon-zero.com
Characters and Environment art done by other artists, my part is only VFX
Used tool Adobe Animate
Hello, I'm so happy to share the VFX I worked on while participating in "GranSaga" from 2018 to 2022.
This is the ultimate skill VFX used by the 'Leon' character. I had a lot of fun working on it.
I will try to become an artist who grows further by sharing my work.
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In November, we created weapon lightning slash s in Unity and Unreal engine. Texture creation parts are available on youtube, material and VFX creation from scratch for both engines are available on my Patreon.
some more 2d hand animated flippbook practice in unreal5,
Responsible only for VFX,
Character animation was provided by https://twitter.com/TuxedoPato (huge thanks!)
VFX researches for "Emeth", a Tactical Game Project we made at school. The protagonist is supposed to be a trickster : sharp and violent, taking possession of his enemies to control them; while the guardian is supposed to be the opposite : slow but tanky. This way we can have 2 differents gameplay styles put together :)