Creating Real-Time Oceans for Call of Duty: WWII | Matt Vitalone | GDC 2018
The latest Call of Duty game required realistic oceans and breaking waves on the beaches of Normandy that could run at 60fps. Find out how Houdini Ocean Toolkit…
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Houdini Tutorial Blog
more like weekly now
BEACH BOX HOUDINI (BREAKDOWN)
Beach study in Houdini. Special thanks to my friends who helped me to obtain this result with many tips and suggestions, especially for Raphael Vinicius who animated the butterflies. Rendered using Mantra.
Various Useful Houdini Tutorials
Houdini Tuts
Flowmaps! // Houdini for Games
Learn how to create a flowmap using the new Flow Map tools in Houdini. You will see how control the flowmap velocities by using terrain geometry, a curve, and also how to manually comb it if you wish for more specific control. Then export the mesh geo, bake out the flowmap, and assemble your riverbed in Unreal Engine. Tutorial by Andreas Glad - - - - - - - vimeo.com/partikel Download scene files here - - - - - - sidefx.com/tutorials/flowmaps-houdini-for-games
CurveSweeper - Intro to Houdini Engine // Houdini for Games
In this one, you will learn how to create a mesh that is known by many names like, swooshes, soulercoasters, trailmeshes. In the tutorial, we'll build a tool (digital asset) that allows us to generate these meshes inside of Unreal Engine 4. If you're interested in trying Houdini Engine, this is a good starting point. I'll take you from an empty Houdini scene, to a finished mesh with an animated material with a whole load of awesome controls! Tutorial by Andreas Glad - - - - - - - vimeo.com/partikel Download scene files here - - - - - - sidefx.com/tutorials/curvesweeper-intro-to-houdini-eng...