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Andromeda VFX Explorations, Jeanluc Kol
Several years ago, I had the opportunity to contribute to VFX explorations for project LAX. Unfortunately, it was cancelled. I'm sharing some FX research on the character Andromeda, who has the power to use light prisms to create anything she imagines.
HALCYON ZERO PROJECT: VFX CONCEPT ARTS p.1
''HALCYON ZERO’’ 2D VFX ANIMATION part 1 Different concepts , drafts and vfx animations i made during working on Pahdo Lab’s project ''HALCYON ZERO’’ https://www.halcyon-zero.com Characters and Environment art done by other artists, my part is only VFX Used tool Adobe Animate
Stylized Explosion, Daniele Amabili
Stylized Explosion and some Chaos tests.
All done in UE5.
Riot Games Creative Contest 2023 Entry - VFX, Jeffrey Bulseco
My work for the Riot Games Creative Contest 2023. The first colour palette is the version I used for my entry, and I have since made 3 extra variants according to the colour exploration I had done prior.
Clash Mini VFX - Update 7, Octopo VFX Studio
VFX for Update 7 of Clash Mini!
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Art Direction - Zhendi Cao @ Supercell
VFX Artist - Changyong An, Seungho Yoo, Siyul Kang
https://www.artstation.com/capsuleacy
https://www.artstation.com/samuelyoo
Shooting Practice of Wind Elements, KirTao
Shooting Practice of Wind Elements
Water, 一眼月色
[2022] Dual Slinger Weapon VFX (M+R:SoH), Christiane La
I had the pleasure to work on Mario + Rabbids Sparks of Hope from the beginning and to make RnD.
Crafting VFX for Mario's weapon was really enjoyable!
I decided to go for a blue 'plasma' visual for the vanilla/basic version, as one of the keyword was "high-tech" and to match the color of the weapon.
What I did:
All VFX shown in the video "Gallery"
Some sources files (textures, meshes, shaders)
Setup for the VFX gallery
Some in-game integration
I was in charge of creating the first visuals of "Ooze", "Shock", "Water" elements in order to define the VFX art direction of those powers.
It's a VFX team effort so I would like to thank Jinni On, Mi Xin Wen, Emmanuel Oujoud.
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MARIO + RABBIDS SPARKS OF HOPE © 2022 Ubisoft Entertainment. All Rights Reserved. Rabbids, Sparks of Hope, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Nintendo properties are licensed to Ubisoft Entertainment by Nintendo. SUPER MARIO characters © Nintendo. Trademarks are property of their respective owners.
Nintendo Switch is a trademark of Nintendo.
Final version—VFX— Dragon's Rise, Edison ding
This is the final version I made for Dragon's Rise: The Forgotten Realms! Big thanks to Jeanluc Kol for the amazing VFX art concept, it was an amazing journey and I learned a lot, thank you again!
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Meshs are made in 3Dmax, and textures are drawn with Photoshop!
The complete breakdown you can find it in the challenge post!
https://www.artstation.com/challenges/dragons-rise-the-forgotten-realms/categories/163/submissions/70763
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https://www.artstation.com/jlkfx
Bloons TD6 Fan Art - inferno Ring - 3D & Fire VFX, Pedro Bezerra
Fan art of the Inferno Ring tower from Bloons TD6
Made in Blender, Substance Painter and Unity.
Had a ton of fun making this one, and got to try a bunch of stuff I'm not used to to achieve these fire effects!
REMASTER VFX, Ivan Boyko
I just watched my old vfx works and decide to make some remaster for several of them:
1) Teleportation VFX
2) Energy shots CASTS & HITS
3) Energyshots CASTS
4) Flamethrowers
Chris Sayers
VFX Artist for Mediatonic London.
Working on an NDA project. Credited in, Fall Guys, Fortnite and Temple Run: Puzzle Adventure.
KNKL SHOW 214: Video Game Particles!
Get 1 on 1 feedback from me on Skillshare: http://skl.sh/kienan
Join the community on FACEBOOK: http://tinyurl.com/pps5r7h
LIVE STREAMS at: http://www.twitch.tv/knkltv
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Get cool EMMA Swag on PATREON: http://www.patreon.com/emma
Download my Brushes HERE: http://fav.me/d5mhbww
Thanks for joining me for another show!!!
Projectiles FX, Max Q
Unity Projectiles FX
Bertram Raahauge Jensen on Twitter
Did a little more work on the fire VFX. Pew, pew & pew. 🙃#AmplifyShaderEditor #madewithunity #VFX #RealtimeVFX #gamedev #indiedev #unity3d pic.twitter.com/HlMDQRey0q— Bertram Raahauge Jensen (@MrB_Jensen) February 19, 2020
Fire Projectile UE4 , Pawel Margacz
https://twitter.com/pmargacz The plan was to get a better understanding of trails and ribbon system in UE4. Character models made by Bitgem
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Imgur: The magic of the Internet
C6r0FoZXUAAPZVK - YouTube
Gif
小さな効果のcgwell衝撃波、チュートリアルに添付されて、理解するための外観。 33著者:ディアンポストIDを私を助ける:45009
PowerWave
http://drabique.blogspot.fr
59ecdf58070c0d100f66177483f065fa92f02fef
flyingarms7
2D Neon Beam Of Destruction FX
2D Animation FX Done in Flash
2D Animation Lightingball Fx
Mix 25
Mix_25 for "Elemental 2d FX" You can purchase it here: goo.gl/2z5Byk ----------------------------------------------- Tumblr: timerkaevr.tumblr.com/ Instagram: instagram.com/timerkaev_r Vi...
Energy 056 Shot Right MIX
Energy 056 Shot Right MIX [RTFX Generator] You can purchase the FX pack with this element here This FX-animation is made by IvanBoyko =============================================== | Facebook...