VFX_WATER, Jenny_Artist
Destiny 2: Lightfall: Weapon VFX Updates, Ben Platnick
I had the pleasure of redoing/polishing a couple of existing VFX suites in Destiny 2: Lightfall, along with creating brand new VFX for Stasis Grenade Launchers and Swords.
Special Thanks:
Mark Flieg: Rewards VFX Lead
Destiny 2: Two Tailed Fox Catalyst VFX, Ben Platnick
I had the pleasure of working on Two-Tailed Fox's Catalyst, "Third Tail", which released as part of Destiny 2: Lightfall. As the name implies, the catalyst adds an additional rocket to the second volley with the Arc damage type, with the unique effect of Jolting any target it damages within the blast radius. I also took this time to polish and redo the original Void and Solar rockets that were part of the original weapon.
This was a fun, quick collaboration with Weapon Design, and I hope players have fun making explosions in all the flavors of the Light.
Special Thanks:
Mark Flieg: Rewards VFX Lead
https://www.artstation.com/mfliegjr
Vivian Becks: Weapon Design
And to everyone else at Bungie who helped support me and contributed to this wonderful world. "Teams are stronger than heroes".
Spellbreak VFX - Elemental Interactions, Damon Iannuzzelli
Spellbreak VFX - Elemental Interactions. I was responsible for Art direction, some concept work, and the bulk of the combat FX shown, except where noted.
1675799470532[1]
https://www.linkedin.com/posts/daryll-espa%C3%B1ola-28444a12b_realtimevfx-gamedev-ue5-activity-7028812413911130112-YE9F?utm_source=share&utm_medium=member_desktop
ARCANE ⚡ 2DFX | Special Effects Animation
2DFX animation reel | Guillaume DegrooteHere is a compilation of 2D VFX I animated for League of Legends' Arcane season 1.It partially shows the making of ha...
Explosion VFX 02, Yuyuan Lin
Unreal Engine 4 VFX Personal Work
Magic Explosion VFX Practice, Christian Gonzalez
UE4 VFX Ultimate attack
UE4 VFX Ice attack
UE4 VFX Ice explosion
UE4 Shield Explosion, Uğur ÖZER
UE4 Shield Explosion
Unreal Engine 5 // Necromancer-like Debuff Effect, Alexander Zhupikov
Finaly i finished this small project.
Mainn idea of the effect: this skill should remove negative effects from the character and do little damage to enemies in a small area.
Anatomy model from Brain Graft.
https://www.artstation.com/marketplace/p/LmaL/anatomy-model-2019
ssstwitter.com_1669491117799.mp4
https://twitter.com/PiaoEffect_cn/status/1578367650937196544
ssstwitter.com_1669236758060.mp4
https://twitter.com/rrosanky/status/1593691093409075200?s=20&t=NFPm5OlD3o_YDgg3TFqN8w
VFX Sketch, Raff Ribeiro
Sketch for VFX apprentice concept course
Game Effect / Unreal VFX 포트폴리오 2
VFX/Tech-Art Reel 2020, Richard A. Lopez
Collection of work from my last two projects including a personal project made in UE4.
Call of Duty Modern Warfare
- Various environmental/gameplay fx
The Walking Dead: Saints & Sinners
Made content for VR in the form of:
- Eye Shader
- Artist friendly Godray Blueprint
- Hair Shader
Forest Fire:
- Authored all fx in UE4 with Cascade
Forest environment by NatureManufacture
NPR Flame Effects.
Personal work done as a hobby. RealtimeVFX wip made mainly in Houdini, Unity and AfterEffects.
みさき auf Twitter
“10月頃にインターンシップに参加して制作した作品です。
#vfx #Effects #UE4”
Personal Animated Short 【Heat vs Repulsion】自主制作アニメ
Personal animated short "Heat vs Repulsion" by a 19-years-old Chinese student, nickname 光学核心(Optical-Core). Concept, animation, backgrounds, compositing all ...
Water, 一眼月色
Arknights ThrmEX Unreal VFX Sketch, Kim Byeong Jin [ HoldimProvae ]
Thrm-EX from Arknights.
I detonated him to practice the real-time explosion effect.
Maybe he wanted to explode, too.
vfx绘画, 京沅
vfx绘画
Make It "Pop"
In the Effects category, I'll be discussing some of the myriad special effects used in games.Additive blending and glare, when overused, can make a game look...
firefox_Q4CbW2fP8r.gif
Bloons TD6 Fan Art - inferno Ring - 3D & Fire VFX, Pedro Bezerra
Fan art of the Inferno Ring tower from Bloons TD6
Made in Blender, Substance Painter and Unity.
Had a ton of fun making this one, and got to try a bunch of stuff I'm not used to to achieve these fire effects!
Concept Fan Art - Toon Explosion VFX, vii
Justin Cherry VFX Reel 2016
Clips range from 2014-2016. Most of the footage is from Evolve, though there are a couple from miscellaneous tests. All footage captured in-engine, with the only…
Unreal Engine 5_VFX_Phenix_Niagara, FaustJiang
all of real-time