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[2022] Dual Slinger Weapon VFX (M+R:SoH), Christiane La
[2022] Dual Slinger Weapon VFX (M+R:SoH), Christiane La
I had the pleasure to work on Mario + Rabbids Sparks of Hope from the beginning and to make RnD. Crafting VFX for Mario's weapon was really enjoyable! I decided to go for a blue 'plasma' visual for the vanilla/basic version, as one of the keyword was "high-tech" and to match the color of the weapon. What I did: All VFX shown in the video "Gallery" Some sources files (textures, meshes, shaders) Setup for the VFX gallery Some in-game integration I was in charge of creating the first visuals of "Ooze", "Shock", "Water" elements in order to define the VFX art direction of those powers. It's a VFX team effort so I would like to thank Jinni On, Mi Xin Wen, Emmanuel Oujoud. ----------------- MARIO + RABBIDS SPARKS OF HOPE © 2022 Ubisoft Entertainment. All Rights Reserved. Rabbids, Sparks of Hope, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Nintendo properties are licensed to Ubisoft Entertainment by Nintendo. SUPER MARIO characters © Nintendo. Trademarks are property of their respective owners. Nintendo Switch is a trademark of Nintendo.
·artstation.com·
[2022] Dual Slinger Weapon VFX (M+R:SoH), Christiane La
Final version—VFX— Dragon's Rise, Edison ding
Final version—VFX— Dragon's Rise, Edison ding
This is the final version I made for Dragon's Rise: The Forgotten Realms! Big thanks to Jeanluc Kol for the amazing VFX art concept, it was an amazing journey and I learned a lot, thank you again! ___________________________________________________ Meshs are made in 3Dmax, and textures are drawn with Photoshop! The complete breakdown you can find it in the challenge post! https://www.artstation.com/challenges/dragons-rise-the-forgotten-realms/categories/163/submissions/70763 ___________________________________________________ https://www.artstation.com/jlkfx
·artstation.com·
Final version—VFX— Dragon's Rise, Edison ding
Yue.J auf Twitter
Yue.J auf Twitter
Coming up more ideas about the ice VFX, how about let them FLY!? #UE5 #UE4 #UE4Niagara #RealTimeVFX #UnrealEngine #Techart #VFX #materials #ice https://t.co/139C1dODxO
·twitter.com·
Yue.J auf Twitter
KNKL SHOW 214: Video Game Particles!
KNKL SHOW 214: Video Game Particles!
Get 1 on 1 feedback from me on Skillshare: http://skl.sh/kienan Join the community on FACEBOOK: http://tinyurl.com/pps5r7h LIVE STREAMS at: http://www.twitch.tv/knkltv Read my COMIC HERE: http://emmacomiconline.com Get cool EMMA Swag on PATREON: http://www.patreon.com/emma Download my Brushes HERE: http://fav.me/d5mhbww Thanks for joining me for another show!!!
·youtube.com·
KNKL SHOW 214: Video Game Particles!
Bertram Raahauge Jensen on Twitter
Bertram Raahauge Jensen on Twitter
Did a little more work on the fire VFX. Pew, pew & pew. 🙃#AmplifyShaderEditor #madewithunity #VFX #RealtimeVFX #gamedev #indiedev #unity3d pic.twitter.com/HlMDQRey0q— Bertram Raahauge Jensen (@MrB_Jensen) February 19, 2020
·twitter.com·
Bertram Raahauge Jensen on Twitter
Frost Projectile UE4, Pawel Margacz
Frost Projectile UE4, Pawel Margacz
https://twitter.com/pmargacz I've made frost projectile this time, I wanted an enemy character to be affected by the frost effect as well for a short period of time. Character models made by Bitgem
·artstation.com·
Frost Projectile UE4, Pawel Margacz
Sarah Carmody— Warlock FX Updates (World of Warcraft: Battle for Azeroth)
Sarah Carmody— Warlock FX Updates (World of Warcraft: Battle for Azeroth)
SUPER excited to launch with these Warlock updates. Many updates to the base rotational spells across all specs, including a bonus suite of FX for the 'green fire' glyph, and added all kinds of new portals for your demon-summoning needs. All 3 specs share a chaotic, unruly, corrupted undertone, but each have a distinct signature look. The Warlock class spans a wide variety of gameplay styles, so these were a fun challenge to work on. There were a lot of different mechanics to convey, and many magic schools represented, and a lot of potentially problematic spell-stacking. For example, th...
·vimeo.com·
Sarah Carmody— Warlock FX Updates (World of Warcraft: Battle for Azeroth)