Here's the first part of VFX work done during a school course at Artside under the supervision of Jeremy Vitry ! It was my first time doing VFX and I was really happy experiencing with it. Thanks a lot to Jeremy for his invaluable feedbacks !
https://www.artstation.com/kuru
Artstation Challenge Dragon's Rise - VFX Art - "Projectile Defense Tadpole", Benjamin ADAM
Hey everyone ! I'm very happy to share the first part of my participation for the artstation challenge "Dragon's Rise, The Forgotten Realms" in the VFX category.
This is a defensive spell for the cosmic lava dragon launching a "missile tadpole" which will absorb an enemy projectile into a bubble.
This is the final version I made for Dragon's Rise: The Forgotten Realms! Big thanks to Jeanluc Kol for the amazing VFX art concept, it was an amazing journey and I learned a lot, thank you again!
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Meshs are made in 3Dmax, and textures are drawn with Photoshop!
The complete breakdown you can find it in the challenge post!
https://www.artstation.com/challenges/dragons-rise-the-forgotten-realms/categories/163/submissions/70763
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https://www.artstation.com/jlkfx
Bloons TD6 Fan Art - inferno Ring - 3D & Fire VFX, Pedro Bezerra
Fan art of the Inferno Ring tower from Bloons TD6
Made in Blender, Substance Painter and Unity.
Had a ton of fun making this one, and got to try a bunch of stuff I'm not used to to achieve these fire effects!
I just watched my old vfx works and decide to make some remaster for several of them:
1) Teleportation VFX
2) Energy shots CASTS & HITS
3) Energyshots CASTS
4) Flamethrowers
Coming up more ideas about the ice VFX, how about let them FLY!? #UE5 #UE4 #UE4Niagara #RealTimeVFX #UnrealEngine #Techart #VFX #materials #ice https://t.co/139C1dODxO
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Did a little more work on the fire VFX. Pew, pew & pew. 🙃#AmplifyShaderEditor #madewithunity #VFX #RealtimeVFX #gamedev #indiedev #unity3d pic.twitter.com/HlMDQRey0q— Bertram Raahauge Jensen (@MrB_Jensen) February 19, 2020
https://twitter.com/pmargacz I've made frost projectile this time, I wanted an enemy character to be affected by the frost effect as well for a short period of time. Character models made by Bitgem
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