Coming up more ideas about the ice VFX, how about let them FLY!? #UE5 #UE4 #UE4Niagara #RealTimeVFX #UnrealEngine #Techart #VFX #materials #ice https://t.co/139C1dODxO
It has been a huge privilege overseeing the animation on Bleeding Edge and being responsible for animating the complete set of animations for 7 player characters!…
Your first look at all of Anthem's exosuit Javelins, their powerful abilities, and each of their devastating ultimate attacks. 27 Things You Missed from Anth...
Dungeon Hunter Champions VFX - Kyo Kusanagi, Flavio Villalva
I recently had the honor of working on Kyo Kusanagi's VFX for Dungeon Hunter Champions, as part of the partnership between Gameloft and SNK. This character was incredibly fun to work on, and the whole team did an amazing job.
Inspired by company of heroes and the Command & Conquer games. I spent 3 days total, modelling the hover craft was especially fun, inspired by HomeWorld: Desert of Kharak.
NieR: Automata - 2B's Weapon Moveset (Small & Large Swords, Spear, Combat Bracers, Bare Fists)
Weapon moveset for 2B in NieR: Automata Weapon attacks depend on if they're set to be your light or heavy attack. (0:00) Small Sword (1:18) Large Sword (2:48...
Videogame VFX portfolio for work I made between 2006 to 2013. Featuring samples from inFAMOUS: Second Son, F.E.A.R. 2: Project Origin, Condemned 2: Bloodshot, Gotham City Impostors, and Halo 4. Complete shot list and resume available upon request. (Soundtrack: "Kaz Hayashi '01" by Oxes)