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Speedline BG 004 loop V01
Speedline BG 004 loop V01
Speedline BG 004 loop V01 [RTFX Generator] You can purchase the FX pack with this element here =============================================== | Facebook | VK | Videoh...
·rt-fx.deviantart.com·
Speedline BG 004 loop V01
Sparks 081 Shot Right Loop V01
Sparks 081 Shot Right Loop V01
Sparks 081 Shot Right Loop V01 [RTFX Generator] You can purchase the FX pack with this element here =============================================== | Facebook | VK | V...
·rt-fx.deviantart.com·
Sparks 081 Shot Right Loop V01
Sparks 069 Impact Explosion Radial V01
Sparks 069 Impact Explosion Radial V01
Sparks 069 Impact Explosion Radial V01 [RTFX Generator] You can purchase the FX pack with this element here =============================================== | Facebook | VK ...
·rt-fx.deviantart.com·
Sparks 069 Impact Explosion Radial V01
No touching the infinity stones!
No touching the infinity stones!
Another evening doodle in PopcornFX. Can't wait for Guardians of the Galaxy 2. Sorry for the lowrescapture. I'll do a better one when I'm finished with the effect.
·vimeo.com·
No touching the infinity stones!
WIP Blood shader UE4
WIP Blood shader UE4
This is a work in progress of a cheap volumetric blood effect that hopefully will make it onto the marketplace soon. Currently focusing on getting the shader right. Tricky since I want to keep it fully opaque for performance but I'm getting there. The effect is currently using 6 particles. Right now it's also using two textures But they will be combined to one 1024 texture eventually.
·vimeo.com·
WIP Blood shader UE4
WIP 06 Blood UE4 (Slowmo test)
WIP 06 Blood UE4 (Slowmo test)
The work goes on! One of the worst thing you can do to realtime vfx is run it in slowmotion as all the cheats can be seen then. I figured I'd try it today to see how bad it was. Surprisingly, while there's still work to be done, the volume and shading holds up quite well :)
·vimeo.com·
WIP 06 Blood UE4 (Slowmo test)
Flowmaps! // Houdini for Games
Flowmaps! // Houdini for Games
Learn how to create a flowmap using the new Flow Map tools in Houdini. You will see how control the flowmap velocities by using terrain geometry, a curve, and also how to manually comb it if you wish for more specific control. Then export the mesh geo, bake out the flowmap, and assemble your riverbed in Unreal Engine. Tutorial by Andreas Glad - - - - - - - vimeo.com/partikel Download scene files here - - - - - - sidefx.com/tutorials/flowmaps-houdini-for-games
·vimeo.com·
Flowmaps! // Houdini for Games