ajGRbul[1].mp4
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Fog Plane Shader Breakdown
I’ve moved to a new site!An updated version of this post can be found here, with no ads : Intro This post includes two examples to produce fog shader effects. In both cases, the shader is app…
Godfall VFX
We at Tuatara had the pleasure to work alongside Counterplay Games on their newest title, Godfall, for the Playstation 5. My focus on this project was creating optimized, customizable effects for environments, and providing some support and RnD for our VFX team.
Check out more VFX work from my team:
https://www.artstation.com/tuataragames
https://www.artstation.com/phrancisco
https://www.artstation.com/gelush
https://www.artstation.com/saninmax
And also the very talented Level Art, Lighting and Shader artists involved in these scenes:
https://www.artstation.com/katherinelopez
https://www.artstation.com/n_kobus
https://www.artstation.com/tejay
https://www.artstation.com/virtualvagabond
https://www.artstation.com/gheromo
https://www.artstation.com/pixelmasher
Crystal VFX Prac
UE5.2---2023-9
Eye auf X
#에픽세븐 #EpicSeven #エピックセブン
ExileCon 2023 - Rendering Path of Exile 2
A talk from Alexander Sannikov, a programmer at Grinding Gear Games. Recorded at ExileCon 2023.
You can find Alexander's YouTube channel here: https://www.youtube.com/channel/UCly0QRJAaJ2UGSGycOQoOdA
The Shadertoy Alexander mentions during the talk can be found here: https://www.shadertoy.com/view/mlscz8
Alexander's article on Radiance Cascades can be found here: https://drive.google.com/file/d/1L6v1_7HY2X-LV3Ofb6oyTIxgEaP4LOI6/view
Hoon auf X
Immediately hopped onto the new #Genshin update! The vfx just keep getting better and better 😍
Loch Urania in Fontaine, for reference 🌊🫧
#vfx #gamedev #realtimevfx #vfxreference #gameart #genshinimpact #fontaine
Lords of the Fallen - Pieta VFX, Daryll Española
Lords of the Fallen - Pieta VFX
I had the opportunity to work on Pieta's VFX for Lords of the Fallen alongside these talented colleagues: Ferdinand Corrales, Joshua Fenix, Jiro Alo, Carmelo Vázquez, Fernando Calvo Gutierrez, and Mati González Jiménez.
I would also like to thank Oscar Gaya for his guidance and smooth collaboration during the production.
Lastly, I want to express my gratitude to Hexworks, CI Games, and Secret6 for providing this great opportunity!
NOTHING_中冶 無 auf X
🔥练习 #animation2d #アニメーション
Some VFX concepts, Alix Calderan
Some stylized VFX concepts
Unity particle system - Small explosion
ice, thunder, fire, water.
hand-painted special effects - Excalibur Effects
2020年作品。
hand-painted special effects - Explosion lightning effects
2020年作品。
Cross the Ages trailer - Visual development, Geoffrey Amesse
Some visual development work I did for Cross the Ages trailer. It was super fun working on this!
Riot Games Creative Contest 2023 Entry - VFX, Jeffrey Bulseco
My work for the Riot Games Creative Contest 2023. The first colour palette is the version I used for my entry, and I have since made 3 extra variants according to the colour exploration I had done prior.
Explosion 2d fx, Elle Hadji
Driveclub Vehicle Shaders, Andrew Bolt
I worked as the Principal Technical Artist for the vehicle team on Driveclub, and was responsible for all vehicle shaders and tools.
Ryan Rosanky auf X
Hi Friends, another pass at this one.
#VFXFriday #2danimation #explosions :D
Rank Up, Silver Yuan
Design exercise on Rank Up.
UI design comes from: https://www.artstation.com/artwork/XWlQn
jojo都馋哭了, Kano-X
解锁评论功能
Elemental punch effect created for the game: Fallen Tear the ascension, DAN Santos
This was another sequence of elemental effects that I loved doing for the Fallen Tear the ascension project, I hope you enjoy seeing how the animations turned out.
Pixel Effects - Pixel Art Meets VFX and Character FX
VFX Apprentice reached out to Devlyn Daubenschmidt (AKA Greebles) to walk us through all things pixel art visual effects. We will dive into the history, and how pixel art is used in both game vfx and character fx.
Pixel Art in Procreate Practiceffects, Devl
A series of quick flicks of the apple pen starts every day off on the right square.
stock-vector-animation-of-fire-burst-explosion-fire-explode-effect-for-animation-sprite-sheet-for-game-1686618313.jpg (JPEG Image, 1500 × 550 pixels) – Scaled (83%)
''THE LOST GLITCHES’’ 2D VFX ANIMATION, Ivan Boyko
Some part of my work on VFX animation for ''THE LOST GLITCHES'' project
Cards and Environment art was done by these awesome guys:
https://www.artstation.com/leomarques
https://www.artstation.com/nophobiart/profile
Btw , everybody who interested in ,here is EpicGames Store link for download the project: https://store.epicgames.com/ru/p/the-lost-glitches-1bebe7
Dark Projectile VFX, Nathaniel Guevarra
Wanted to post an old work but decided to tweak it a bit first and made the projectile motion more dynamic.
Niagara VFX works assembled in unreal sequencer.
Used Character Models/Animation
- Downloaded in Mixamo
ArtStation - From scratch: Recalculating normals in a shader
Tuatara Games
⚡ Hey there!