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HALCYON ZERO PROJECT: VFX CONCEPT ARTS p.2, Ivan Boyko
''HALCYON ZERO’’ 2D VFX ANIMATION part 2
Different concepts, drafts and vfx animations i made during working on Pahdo Lab’s project ''HALCYON ZERO’’
https://www.halcyon-zero.com
Characters and Environment art done by other artists, my part is only VFX
Used tool Adobe Animate
HALCYON ZERO PROJECT: VFX CONCEPT ARTS p.1
''HALCYON ZERO’’ 2D VFX ANIMATION part 1 Different concepts , drafts and vfx animations i made during working on Pahdo Lab’s project ''HALCYON ZERO’’ https://www.halcyon-zero.com Characters and Environment art done by other artists, my part is only VFX Used tool Adobe Animate
Stylized Explosion, Daniele Amabili
Stylized Explosion and some Chaos tests.
All done in UE5.
NOTHING_中冶 無 auf X
🔥练习 #animation2d #アニメーション
Unity particle system - Small explosion
ice, thunder, fire, water.
hand-painted special effects - Excalibur Effects
2020年作品。
hand-painted special effects - Explosion lightning effects
2020年作品。
Riot Games Creative Contest 2023 Entry - VFX, Jeffrey Bulseco
My work for the Riot Games Creative Contest 2023. The first colour palette is the version I used for my entry, and I have since made 3 extra variants according to the colour exploration I had done prior.
Explosion 2d fx, Elle Hadji
Ryan Rosanky auf X
Hi Friends, another pass at this one.
#VFXFriday #2danimation #explosions :D
jojo都馋哭了, Kano-X
解锁评论功能
Elemental punch effect created for the game: Fallen Tear the ascension, DAN Santos
This was another sequence of elemental effects that I loved doing for the Fallen Tear the ascension project, I hope you enjoy seeing how the animations turned out.
Pixel Art in Procreate Practiceffects, Devl
A series of quick flicks of the apple pen starts every day off on the right square.
stock-vector-animation-of-fire-burst-explosion-fire-explode-effect-for-animation-sprite-sheet-for-game-1686618313.jpg (JPEG Image, 1500 × 550 pixels) – Scaled (83%)
Project Mugen - Official Gameplay Reveal Trailer
This is a world where "reality" and "anomalies" coexist, where all rules can be broken. The brand new Urban Open-World RPG: Project Mugen is now open for pre-register on its official website!
Neo Tokyo vfx, Geoffrey Amesse
Here is my participation for the artstation challenge: Neo tokyo vfx!
Fighting Game inspired VFX, Earl Genesis Sagayno
celestialmaze on Twitter
https://t.co/vb79tQPyWK pic.twitter.com/lm4coAMd9L— celestialmaze (@cmzw_) August 23, 2023
Casual VFX Study, Octopo VFX Studio
- English version follows Korean -
옥토포에서 채용 재능있는 아티스들을 채용중입니다! :)
실력있고 열정있는 아티스트들과 자유로운 환경에서 퀄리티있는 캐주얼 이펙트를 만들어봐요!
포스트에 있는 이펙트들은 회사에서 진행중인 드로잉 스터디 결과물들 입니다.
모든 저작권은 각 아티스트들에게 귀속되어있습니다.
자세한 공고는 게임잡 링크에서 확인해주세요 : https://www.gamejob.co.kr/List_GI/GIB_Read.asp?GI_No=231913
지원은 게임잡 링크를 통해서 해주셔도 되고, recruit@octopo.art 로 바로 해주셔도 됩니다.
감사합니다.
-
Octopo is hiring talented VFX artists! :)
Join our team and work with extremely talented and passionate artists!
Let's make global top tier stylised VFX with us!
The artworks in this post are the output from our internal VFX drawing study.
All rights are belonged to an individual artist.
If you want to know more about how we work, what culture we have, what projects we do, etc.
Please check the link : https://www.gamejob.co.kr/List_GI/GIB_Read.asp?GI_No=231913
You can also apply for the positions via the link above, or directly apply to via recruit@octopo.art
Cheers!
Clash Mini VFX - Update 7, Octopo VFX Studio
VFX for Update 7 of Clash Mini!
ㅤ
Art Direction - Zhendi Cao @ Supercell
VFX Artist - Changyong An, Seungho Yoo, Siyul Kang
https://www.artstation.com/capsuleacy
https://www.artstation.com/samuelyoo
Axel Blaster Combo Animation - Spine2D + traditional animation, Hasan Hüseyin Penekli
Concepting and designing my dream metroidvania game by myself. Prepared this arm cannon gameplay animation for my character Axel.
Everything is made by me from character art to rigging and animation. Character animations and the attack sequence are made in Spine 2D, VFX are frame by frame animated and all edited together in After Effects. Also created a mock UI for fun.
I'm planning on making more of these weapon combo animations to showcase some more badass animations and ideas.
Waterfall Shader Breakdown
A waterfall shader that interacts with a sphere to part the flowing water. Uses a signed distance field and alpha clipping.
Stylized explosion using visual shader
inspired by snk pixel art vfx, used in games like metal slug series, garou mark of the wolves and etc. , Arif experimented on replicating the stylized explos...
VFX - Divine Roar + Effect Breakdown, Tanguy De Sousa
Here is the full post, including the Effect Breakdown: https://www.artstation.com/challenges/medieval-back-and-forth/categories/177/submissions/78670
Divine Roar is the effect I made in UE5 for my submission to the 11th Artstation Challenge: 'Medieval: Back and Forth' VFX Art real-time category.
Based on the stunning concept of Benjamin ADAM:
https://www.artstation.com/challenges/medieval-back-and-forth/categories/172/submissions/74106
Water, Moore
水的设计想法,二方连续以及单帧
VFX concepts ideas
Lagoon, Geoffrey Amesse
Some diorama
VFX Practice - Stylized slash, Gillian Devaux
A quick stylized slash I made to test a texture I had in mind. I used shader graph for the shader, and vfx graph for the VFX.