2022 Unreal VFX Practise(Lightning VFX), He Sir
2022 VFX practise (Lightning VFX Practise)
Dragon-Rise Water Shield, 李彦诚
Water, 一眼月色
VFX Mizuchi Shield - Dragon's Rise, Darin Aranda
Hi ^__^
Here is the final result of my participation for the Arstation challenge in VFX Art (real-time) category.
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Special thanks to Jeanluc Kol for having made this stunning concept that has brought out the best in me. ^^
I am also very grateful to all those peope who have helped with their feedback.
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*Made in unreal engine 5.
*All the meses were been made with houdini in order to have more control while I iterated. The only mesh that isn't made in this way is the dragon's head that I modeled in blender.
*The textures made in substance designer and photoshop software.
The complete breakdown you can find it in the challenge post.
https://www.artstation.com/challenges/dragons-rise-the-forgotten-realms/categories/163/submissions/70502
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Concept by Jeanuc Kol
https://www.artstation.com/jlkfx
𝙒𝙊𝙇𝙁𝙂𝘼𝙈𝙀𝙎 auf Twitter
“面白いマテリアルになりそうな気配を感じる🤔
#UE4 #UE4Study https://t.co/6ZHko8iorf”
Game Effect Concept - Magical Orb - DucVu FX
🔥 My Store: https://assetstore.unity.com/publishers/49834👉 Ultimate Impact Fx Pack: https://assetstore.unity.com/packages/slug/178389👉 2D Character Anima...
Black on Twitter
에너지? pic.twitter.com/tkQzjYEwM5— Black (@issdang) January 11, 2019
300 Days Of Animation__78
2D Animation Lightingball Fx
Green Fireball
I made this one for myself so I am happy to share the source file with you :) Done with Flash. Here you go! https://drive.google.com/file/d/0B0MZ_oJNX2BqMElUd0hhSllwc1E/view?usp=sharing