Was working on a ice shader, after testing some distortion based on depth i got this funky result on way to strong values. I liked it an continued and these are the results
The "Hearthfire Shell" is a new Ghost that debuted with Destiny 2: Season of the Haunted as part of the Solar themed seasonal accessories set. I wanted to give the Ghost a little extra in the cool department, so I put together the VFX you see here in order to enhance the wonderful hard-surface work done by Michael Climer.
Special Thanks:
Mark Flieg and Travis Treadway: Rewards VFX Team
https://www.artstation.com/mfliegjr
https://www.artstation.com/travistreadway55
Michael Climer: Hard-Surface Lead
https://www.artstation.com/mclimer
And to everyone else at Bungie who helped support me and contributed to this wonderful world. "Teams are stronger than heroes".
some more 2d hand animated flippbook practice in unreal5,
Responsible only for VFX,
Character animation was provided by https://twitter.com/TuxedoPato (huge thanks!)
UE4 FX(VFX) realtime Korean Class Preview- Tornado FX
Rinban Unreal Game FX(VFX) class
Link : https://gamefx.co.kr/bbs/page.php?hid=rinbanClass
Open Kakaotalk : https://open.kakao.com/o/sRhmHYlb
Kakaotalk ID : Rinban
A compilation of several VFX works done for Artside (Game Art School) under the supervision of Jeremy Vitry. The final project of the week was to design a skill kit for Candice, one of his characters. It was a lot of fun to get out of my comfort zone and start to see how dynamic the VFX world is!
https://www.artstation.com/kuru
Die For You ft. Grabbitz // Official Music Video // VALORANT Champions 2021
VALORANT Champions - December 1 - 12. For matches and schedules visit https://valorantesports.comLISTEN NOW: http://found.ee/dieforyouvalSpotify: https://fou...