分享一些我做的逆水寒灵兽特效,这里面包括这些灵兽的身体特效(幼年体和成年体)以及技能特效。每只灵兽都会有一个普攻和一个技能来帮助你战斗。
Share some of my VFX work for Justice online.
This includes the body effects(juvenile and adult) and skill effects of these Beast.
Each Beast has a basic attack and a skill to help you fight.
#KimetsuNoYaiba #DemonSlayerPlease dont forget to like and subscribe for more videos like this one. I will also be uploading moments from different anime ser...
Coming up more ideas about the ice VFX, how about let them FLY!? #UE5 #UE4 #UE4Niagara #RealTimeVFX #UnrealEngine #Techart #VFX #materials #ice https://t.co/139C1dODxO
Nice to meet you! My name's Kienan; I'm a Lead concept artist and illustrator with over 10 years of professional experience. I've worked on AAA games, comics, and films, crafting immersive experiences through artwork and storytelling. I also love teaching and mentoring art students, which I do regularly through the KNKL Show and Skillshare.
Nice to meet you! My name's Kienan; I'm a Lead concept artist and illustrator with over 10 years of professional experience. I've worked on AAA games, comics, and films, crafting immersive experiences through artwork and storytelling. I also love teaching and mentoring art students, which I do regularly through the KNKL Show and Skillshare.
非常兴奋的分享我跟酷拳以及拳头团队合作为英雄联盟制作的VFX作品!
I am super excited to share my collaboration with Kudos Productions and the Riot Games team for League of Legends on the VFX work!
感谢Riot团队的反馈和帮助! 同时也感谢所有参与制作的团队成员!
Many thanks to the Riot Games team for their feedback and help! And many thanks to all the artists who had worked on all aspects of it!
同时,特別感谢VFX Lead桃子叔叔,以及我在酷拳的制作团队成员:
Meanwhile, special thanks to VFX Lead- Xin Tao and my team members in Kudos:
https://www.artstation.com/nothintx
https://www.artstation.com/yh_shen
https://www.artstation.com/sixteenj
https://www.artstation.com/gavinyan
https://www.artstation.com/jiaheke
https://www.artstation.com/siaosia
https://www.artstation.com/nanama1
https://www.artstation.com/luke_lu
TA:Rongcheng
For the impact wave, there is a lot of static mesh emission, ghost trails, and UV distortion. The decal is a nice touch that really completes it. VFX6158's charged punch unreal effect. #realtimevfx #realtimevfxartist #vfx #vfxartist #madewithunity #UE4 https://t.co/NhzYX9N3y7