Axel Blaster Combo Animation - Spine2D + traditional animation, Hasan Hüseyin Penekli
Concepting and designing my dream metroidvania game by myself. Prepared this arm cannon gameplay animation for my character Axel.
Everything is made by me from character art to rigging and animation. Character animations and the attack sequence are made in Spine 2D, VFX are frame by frame animated and all edited together in After Effects. Also created a mock UI for fun.
I'm planning on making more of these weapon combo animations to showcase some more badass animations and ideas.
RAC 2014 submit ver
The RiotGames Art Contest 2014 VFX entry Submit version Tool : Unreal4
郭佳特效作品2016
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Piao_3DEffect on Twitter
Beam...Biu..Biiiiii pic.twitter.com/ggyByqira2— Piao_3DEffect (@PiaoEffect_cn) March 26, 2018
Aztez Trailer
" Aztez is a unique hybrid of beat 'em up and turn-based strategy set in the world of the Aztec Empire. Deploy your Aztez (elite close combat warriors) in th...
BISHAMON ゲームエフェクトデザインレシピ 作例 05 lazer
2015年6月16日発売された 株式会社アグニ・フレア著 BISHAMON ゲームエフェクトデザインレシピ で説明している作例の動画になります。 2015年6月30日公開
2D Neon Beam Of Destruction FX
2D Animation FX Done in Flash
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