HALCYON ZERO PROJECT: VFX CONCEPT ARTS p.1
''HALCYON ZERO’’ 2D VFX ANIMATION part 1 Different concepts , drafts and vfx animations i made during working on Pahdo Lab’s project ''HALCYON ZERO’’ https://www.halcyon-zero.com Characters and Environment art done by other artists, my part is only VFX Used tool Adobe Animate
Stylized Explosion, Daniele Amabili
Stylized Explosion and some Chaos tests.
All done in UE5.
Riot Games Creative Contest 2023 Entry - VFX, Jeffrey Bulseco
My work for the Riot Games Creative Contest 2023. The first colour palette is the version I used for my entry, and I have since made 3 extra variants according to the colour exploration I had done prior.
2D VFX #1, Yasmine BENNANI-SMIRES
Here's the first part of VFX work done during a school course at Artside under the supervision of Jeremy Vitry ! It was my first time doing VFX and I was really happy experiencing with it. Thanks a lot to Jeremy for his invaluable feedbacks !
https://www.artstation.com/kuru
UE4 VFX Ultimate attack
Water, 一眼月色
Bloons TD6 Fan Art - inferno Ring - 3D & Fire VFX, Pedro Bezerra
Fan art of the Inferno Ring tower from Bloons TD6
Made in Blender, Substance Painter and Unity.
Had a ton of fun making this one, and got to try a bunch of stuff I'm not used to to achieve these fire effects!
VFX Reel 2019
Call of Duty VFX Demo Reel 2019 All effects are from Black Ops 4
Anthem: Every Javelin Ability and Ultimate
Your first look at all of Anthem's exosuit Javelins, their powerful abilities, and each of their devastating ultimate attacks. 27 Things You Missed from Anth...
Sarah Carmody— Warlock FX Updates (World of Warcraft: Battle for Azeroth)
SUPER excited to launch with these Warlock updates. Many updates to the base rotational spells across all specs, including a bonus suite of FX for the 'green fire' glyph, and added all kinds of new portals for your demon-summoning needs. All 3 specs share a chaotic, unruly, corrupted undertone, but each have a distinct signature look. The Warlock class spans a wide variety of gameplay styles, so these were a fun challenge to work on. There were a lot of different mechanics to convey, and many magic schools represented, and a lot of potentially problematic spell-stacking. For example, th...
Missile Strike
This animated sequence was made in Unreal Engine 4. Pyro and RBD made in Houdini.
Frost Grenade VFX
School project at Futuregames. For breakdown, please visit: https://www.eliastampes.com/frost-grenade/
VFX - RTS Missile Strike, Thomas Francis
Inspired by company of heroes and the Command & Conquer games. I spent 3 days total, modelling the hover craft was especially fun, inspired by HomeWorld: Desert of Kharak.
Nathan Huang Real-time VFX Demo-reel 2017
Demoreel for 2017
Game VFX Portfolio 'Woo Sung Choi'
게임 이펙트 포트폴리오 / 최우성
C6r0FoZXUAAPZVK - YouTube
FT Infinity v1.1.2 - Add magic projectile prefabs
FT Infinity available on Unity Asset Store https://www.assetstore.unity3d.com/en/#!/content/75683
2D Neon Beam Of Destruction FX
2D Animation FX Done in Flash
FX
VFX Test - Cartoony Explosion 2nd Pass - YouTube