HALCYON ZERO PROJECT: VFX CONCEPT ARTS p.1
''HALCYON ZERO’’ 2D VFX ANIMATION part 1 Different concepts , drafts and vfx animations i made during working on Pahdo Lab’s project ''HALCYON ZERO’’ https://www.halcyon-zero.com Characters and Environment art done by other artists, my part is only VFX Used tool Adobe Animate
쿠파 유니티이펙트 취업 클래스 실제강의 캐주얼 검기 효과 맛보기
유니티를 활용한 취업이펙트 클래스(앰플리파이/쉐이더그래프 적극활용)
강의정보 : https://gamefx.co.kr/bbs/board.php?bo_table=Edu_01&wr_id=29
카카오톡 상담/문의 : https://open.kakao.com/o/sYYUrRjd
이펙트 전용 단톡방
https://open.kakao.com/o/gp6z6Is
참여코드받는곳(댓글신청)
https://cafe.naver.com/unrealfx/13510
네이버 게임이펙트정보 카페링크
https://cafe.naver.com/unrealfx
게임이펙트정보 커뮤니티
https://gamefx.co.kr
#유니티이펙트#게임이펙트#쿠파FX
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%E5%9F%BA%E7%A1%80%E5%B7%A5%E7%A8%8B%E9%93%BE%E6%8E%A5%EF%BC%9Ahttps://pan.baidu.com/s/1n3uhwgCg3EmtCOhu-MVoxA%C2%A0%0A%E6%8F%90%E5%8F%96%E7%A0%81%EF%BC%9Abt9l%C2%A0%0A%E7%89%B9%E6%95%88%E8%B4%B4%E5%9B%BE%E5%BA%93%EF%BC%9Ahttps://pan.baidu.com/s/1KS1RPXexMBbJenGEAamYlg%C2%A0%0A%E6%8F%90%E5%8F%96%E7%A0%81%EF%BC%9Ab2ed%0A%E5%AD%A6%E4%B9%A0%E4%BA%A4%E6%B5%81%E7%BE%A4%EF%BC%9A668180621%C2%A0%E5%A6%82%E6%9E%9C%E5%A4%A7%E5%AE%B6%E5%9C%A8%E7%9C%8B%E6%95%99%E7%A8%8B%E5%AD%A6%E4%B9%A0%E5%BE%97%E6%97%B6%E5%80%99%E6%9C%89%E4%BB%80%E4%B9%88%E9%97%AE%E9%A2%98%EF%BC%8C%E5%8F%AF%E4%BB%A5%E5%88%B0%E7%BE%A4%E9%87%8C%E6%8F%90%E9%97%AE
VFX Water Slash, Jasmin Wodarczyk
My goal was to add more power, (more "slicyness") sharp shapes and deeper colors.
The main inspiration for the effect was a water slash from Genshin Impact
(see image Genshin Imapct screenshot).
The effect was created with the Particle System Editor and Amplify Shader plugin in Unity.
3D model & animation:
Girl GreatSword AnimSet from wemakethegame
Evironment:
Fantasy Adventure Environment
Project Emeth : VFX Concepts, Gauthier Chaleyer
VFX researches for "Emeth", a Tactical Game Project we made at school. The protagonist is supposed to be a trickster : sharp and violent, taking possession of his enemies to control them; while the guardian is supposed to be the opposite : slow but tanky. This way we can have 2 differents gameplay styles put together :)
Attack VFX 02 | Paulina | VFX Artist
A full breakdown of an attack VFX that I did. For this project, I really wanted to get a little deeper into Substance Designer for texture making and also practice making some slashes. The 3D models were created by momomo publisher on the Asset Store and you can get the character package here and the environment package here.
Nakatani auf Twitter: "僕のSword Effectの作り方 Distorionテクスチャをスクロールさせて剣のエフェクトを作ってます なぜ半分しか描画していないのにリングのmeshを使用しているかについては、厚みを変更すれば棍棒を使用した回転切りエフェクト制作などに応用できるからです #UE4 #UE4Study #madewithunreal #VFXFriday https://t.co/8yAGSboneg" / Twitter
僕のSword Effectの作り方
Distorionテクスチャをスクロールさせて剣のエフェクトを作ってます
なぜ半分しか描画していないのにリングのmeshを使用しているかについては、厚みを変更すれば棍棒を使用した回転切りエフェクト制作などに応用できるからです
#UE4 #UE4Study #madewithunreal #VFXFriday https://t.co/8yAGSboneg