HALCYON ZERO PROJECT: VFX CONCEPT ARTS p.2, Ivan Boyko
''HALCYON ZERO’’ 2D VFX ANIMATION part 2
Different concepts, drafts and vfx animations i made during working on Pahdo Lab’s project ''HALCYON ZERO’’
https://www.halcyon-zero.com
Characters and Environment art done by other artists, my part is only VFX
Used tool Adobe Animate
Wind Fan Combo VFX - submission for FX102 Game Effect 1st Competition, Kim Byeong Jin [ HoldimProvae ]
This sketch was designed for submission to the FX102 Game Effect Competition held by the Korean VFX artist community. The theme of this competition was ‘Wind’.
Lords of the Fallen - Pieta VFX
I had the opportunity to work on Pieta's VFX for Lords of the Fallen alongside these talented colleagues: Ferdinand Corrales, Joshua Fenix, Jiro Alo, Carmelo Vázquez, Fernando Calvo Gutierrez, and Mati González Jiménez.
I would also like to thank Oscar Gaya for his guidance and smooth collaboration during the production.
Lastly, I want to express my gratitude to Hexworks, CI Games, and Secret6 for providing this great opportunity!
Ice Elemental Finisher using stylized VFX, having not done any ice related FX for a while so it was a challenge to get the ice right. But in the end it was really satisfying to see it work when I put everything together.
VFX for Update 7 of Clash Mini!
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Art Direction - Zhendi Cao @ Supercell
VFX Artist - Changyong An, Seungho Yoo, Siyul Kang
https://www.artstation.com/capsuleacy
https://www.artstation.com/samuelyoo
im very happy to share the vfx Gabriel‘s ultimate skill presentation i made for the zlongame’s production "archeland" . and thanks for my leader Moore provided me a lot advices.
Hello, I'm so happy to share the VFX I worked on while participating in "GranSaga" from 2018 to 2022.
This is the ultimate skill VFX used by the 'Kaito' character. I had a lot of fun working on it.
I will try to become an artist who grows further by sharing my work.
My submission for Unreal challenge "Spellar Performance"
https://forums.unrealengine.com/t/spellar-performance-frost-star/781657
This version slightly different from my original submission, I've done some changes after some feedback from fellow VFX artsists.
Initially I wanted to try some new things in material creation and after few successful results I thought it would be nice to combine them together in smth bigger.
This is my study in late 2020, i have a strong background with unity but i am also trying to break out of my comfort zone. My target for 2023 is VFX for AAA games with Unreal Engine. Wish me luck!
DingDangGame is a game design company in China which provides professional game design services including Character Animation, Unity/UE4 VFX, Motion Capture, and Transition Animation. DingDangGame will provide you with high-quality services and cost-effective products. If you are interested, then please contact me. Thank you.
some more 2d hand animated flippbook practice in unreal5,
Responsible only for VFX,
Character animation was provided by https://twitter.com/TuxedoPato (huge thanks!)