2D VFX #1, Yasmine BENNANI-SMIRES
Here's the first part of VFX work done during a school course at Artside under the supervision of Jeremy Vitry ! It was my first time doing VFX and I was really happy experiencing with it. Thanks a lot to Jeremy for his invaluable feedbacks !
https://www.artstation.com/kuru
Artstation Challenge Medieval - VFX Art - "Divine Roar", Benjamin ADAM
Hello everyone ! Here is the first part of my submission for the Artstation challenge "Medieval, Back & Forth" in the VFX category !
This is a fire spell with a kind of divine aura which scares ennemies around and summons a second character.
VFX/Tech-Art Reel 2020, Richard A. Lopez
Collection of work from my last two projects including a personal project made in UE4.
Call of Duty Modern Warfare
- Various environmental/gameplay fx
The Walking Dead: Saints & Sinners
Made content for VR in the form of:
- Eye Shader
- Artist friendly Godray Blueprint
- Hair Shader
Forest Fire:
- Authored all fx in UE4 with Cascade
Forest environment by NatureManufacture
Thomas @ Stylized Station auf Twitter
Demon Slayer - The Hinokami Chronicles has some seriously insane 3D #VFX work. I spent hours last night watching this sequence frame-by-frame to see how it's done. Mostly done in @UnrealEngine according to the game's wiki. Possible breakdown in the future? #gamedev #ue4 https://t.co/cJhZ7wDRVh
Prelude To Eden (1995) - HD 1080P - Michel Gagne
In April 2010, I managed to retrieve Prelude to Eden's original digital files on Exabyte tapes. The tapes had been missing for several years, stored in a war...
Anime Pics & Gifs ツ on Twitter
:P pic.twitter.com/M3J86Kke1m— Anime Pics & Gifs ツ (@GifsAnime_) January 9, 2019
Anthem: Every Javelin Ability and Ultimate
Your first look at all of Anthem's exosuit Javelins, their powerful abilities, and each of their devastating ultimate attacks. 27 Things You Missed from Anth...
StylisedCombatFX
14 Stylised Combat FX available on the Unreal Marketplace
VFX - RTS Missile Strike, Thomas Francis
Inspired by company of heroes and the Command & Conquer games. I spent 3 days total, modelling the hover craft was especially fun, inspired by HomeWorld: Desert of Kharak.