Wind Fan Combo VFX - submission for FX102 Game Effect 1st Competition, Kim Byeong Jin [ HoldimProvae ]
This sketch was designed for submission to the FX102 Game Effect Competition held by the Korean VFX artist community. The theme of this competition was ‘Wind’.
Hot Wheels Rift Rally: Energy Loss Glitch Shader, Brian Hill
Another fun VFX / TechArt problem to solve on Hot Wheels Rift Rally - how to show the "simulation" starting to break down as you take damage or loose energy in the game. The particles were created in PopcornFX and then imported into our proprietary game engine (Viper). There I trimmed the rendering of the billboards so they were only visible within the silhouette of the player's car using a stencil buffer. Then I created a few different shaders for the billboards that did a 2D distortion on the image, "punched holes" in the AR car by just drawing the raw video feed from the car's onboard camera on top of it, and drew some circuit patterns over it with various levels of color channel separation.
NieR: Automata - 2B's Weapon Moveset (Small & Large Swords, Spear, Combat Bracers, Bare Fists)
Weapon moveset for 2B in NieR: Automata Weapon attacks depend on if they're set to be your light or heavy attack. (0:00) Small Sword (1:18) Large Sword (2:48...
NieR: Automata (2017) 15 minutes of Gameplay Video - PS4 [1080p]
Don't forget to Like, Share, Subscribe for more PlayStation Games Trailer & Gameplay! NieR: Automata (2017) 15 minutes of Gameplay Video - PS4 [1080p] Nier: ...