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Cluster Tactics, Raúl Sánchez Calderón
This practice focuses on explosive tactics, bombarding multiple enemies using different ways to trigger these sequences:
Targeted Sequence: The main character target a group of enemies and launch a missile at each, causing an explosion upon impact at the designated enemy location.
Area Barrage (Radius): Unleash a barrage over a specified radius, raining down explosive devastation across a defined area.
Area Barrage (Linear Direction): Initiate a barrage along a linear trajectory, unleashing explosive attacks over the enemies inside the area.
All the assets required for the effects were created in Houdini and Substance. Rendered in Unreal. The main character and enemies are Paragon Assets from the Marketplace.
Flame Burst VFX, De Andre Martin
Witness the power of the Flame Burst! This effect has a charge up with a fire shield and then explodes into a fire burst of energy. This was inspired by the Brimstone ability from Final Fantasy 16. I also used a Radial Blur material to help with the impact of the effect.
Hidden Pass: Death VFX, Garrexus Low
Stylized real-time VFX deaths/finishers for the turn-based game Hidden Pass. This might not be the final result. Unity URP 2021.
Marvel Rivals | Cinematic Trailer | No One Rivals Doom
As the Timestream Entanglement engulfs the Multiverse, heroes from across time unleash their full strength to combat the most dangerous Super Villains they'v...
Marvel Rivals | Launch Trailer
💥 With the timestream on the brink of collapse, it's time for our heroes to rise!From Tokyo 2099 to the Intergalactic Empire of Wakanda, and to Hydra Charte...
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Boom Boom, Star Chen
Granblue Fantasy: Relink - PlayStation Showcase Trailer | PS5 & PS4 Games
Take another look at Cygames’ upcoming action RPG, Granblue Fantasy: Relink, through this brand-new trailer!#PlayStationShowcase #ps5 #ps5games#PS4 #PS4games...
HALCYON ZERO PROJECT: VFX CONCEPT ARTS p.1
''HALCYON ZERO’’ 2D VFX ANIMATION part 1 Different concepts , drafts and vfx animations i made during working on Pahdo Lab’s project ''HALCYON ZERO’’ https://www.halcyon-zero.com Characters and Environment art done by other artists, my part is only VFX Used tool Adobe Animate
Stylized Explosion, Daniele Amabili
Stylized Explosion and some Chaos tests.
All done in UE5.
Unity particle system - Small explosion
ice, thunder, fire, water.
Riot Games Creative Contest 2023 Entry - VFX, Jeffrey Bulseco
My work for the Riot Games Creative Contest 2023. The first colour palette is the version I used for my entry, and I have since made 3 extra variants according to the colour exploration I had done prior.
Explosion 2d fx, Elle Hadji
Ryan Rosanky auf X
Hi Friends, another pass at this one.
#VFXFriday #2danimation #explosions :D