dfdsaf0001-0990[1].mp4
Unity particle system - Small explosion
ice, thunder, fire, water.
VFX Phoenix Dive, Asher
VFX Phoenix Dive
Diablo IV - VFX - Flavio Villalva, Flavio Villalva
Super excited to finally show some of the work I've done throughout the years for Diablo IV.
I was mainly focused on player skills for the Necromancer, Rogue and Sorceress.
I was very fortunate to have been able to work on some iconic skills like Bone Spirit and Corpse Explosion, while working with some amazing designers and artist in making the skills the best they could be. I also had the chance to help develop the look for the necromancer's Darkness skills and updating the existing bone and blood magic. The rogue was specially challenging and fun to develop, having 3 additional versions of most of the skills for the Imbue system.
Working on the game has been a blast. The game looks amazing and it's absolutely a labor of love. Huge huge thanks to all the amazing developers that gave their all to this huge project.
John VFX
个人作品,找工作啦
Fire Element Finisher, Ken Tan
I decided to make it a series and try to practice creating FX for every element :v trying out the invert colour flash for the first time as well. Most likely going for earth/rock next.
Thanks for viewing!
Sword skill of flame /2023, Yuuki Nakatani
VFX produced in 2023
Flame technique effects with flames and high-speed rushing
The Firebomb Effect
The firebomb effect, with cast, projectile shooting and target impact parts. During the process of development we experimented a lot with different shaders, projectiles and impact variations, until we found the right balance and dynamics for firebomb attack effect.
Whoa! SpaceX test-fires Raptor engine into 'water cooled steel plate'
Watch SpaceX douse a steel plate with water and then blast Raptor engine fire into it. The private spaceflight company's Super Heavy and Starship rockets are...
VFX Design, arthur gaubert
School assignment (Artside Game Art School). It was my first time doing concept for fx and I Loved it
Special thanks to Leandre Teko https://www.artstation.com/djasko for this week and for the feedbacks
I do not own the chara design, it's Leandre's.
As for the map, I was inspired by League.
Vfx concepts, Geoffrey Amesse
Discovered recently vfx design at artside concept art during a workshop with Jeremy Vitry and really loved that!
https://www.artstation.com/kuru
2D VFX #1, Yasmine BENNANI-SMIRES
Here's the first part of VFX work done during a school course at Artside under the supervision of Jeremy Vitry ! It was my first time doing VFX and I was really happy experiencing with it. Thanks a lot to Jeremy for his invaluable feedbacks !
https://www.artstation.com/kuru
Hector's Attack FX, Maxime Morin
Here is my work on the FX for Hector in our very first group projet in this fourth year at New3dge ! It was a great challenge and I'm really happy about the result In-Game. Just hope to make some better and more powerfull FX !
Artstation Challenge Medieval - VFX Art - "Divine Roar", Benjamin ADAM
Hello everyone ! Here is the first part of my submission for the Artstation challenge "Medieval, Back & Forth" in the VFX category !
This is a fire spell with a kind of divine aura which scares ennemies around and summons a second character.
Lost Ark - all 21 classes & both ultimate skills for every class / 2021
#mmorpg #lostark #orca Thank you for watching!!for all ultimate video clips, credit go to: #ff6974https://www.youtube.com/watch?v=zVLiD0hF_WE&t=68sif you hav...
flame pillar effect, TataMikan
One of the major effects used in the video [ASTLOGIA] that we produced.
Available on the UE Marketplace →
https://www.unrealengine.com/marketplace/ja/product/b7a8a60f03a942a7af366329903f71c6
VFX, tztztz兔子
Gabriel‘s ultimate skill presentation , 蒲豪
im very happy to share the vfx Gabriel‘s ultimate skill presentation i made for the zlongame’s production "archeland" . and thanks for my leader Moore provided me a lot advices.
Waven Spells VFX, Sylvain Guerrero
Some VFXs i have worked on, for the game Waven by Ankama. All made in Unity with Shuriken.
https://www.waven-game.com/fr/
Destiny 2: Lightfall: Weapon VFX Updates, Ben Platnick
I had the pleasure of redoing/polishing a couple of existing VFX suites in Destiny 2: Lightfall, along with creating brand new VFX for Stasis Grenade Launchers and Swords.
Special Thanks:
Mark Flieg: Rewards VFX Lead
[summon dragon] Unreal Challenge: Spellar Performance
Submitted :https://forums.unrealengine.com/t/summon-dragon-unreal-challenge-spellar-performance/777498[version with audio]Participate in Unreal Challenge: Sp...
Unreal 5 Lighting Dagger, Nguyen Ho Bac (Brian)
This is my study in late 2020, i have a strong background with unity but i am also trying to break out of my comfort zone. My target for 2023 is VFX for AAA games with Unreal Engine. Wish me luck!
Lost Ark Monster Kaishtter Skill FX
Hi.
I organized my portfolio while leaving the company.
I made all the effects except the character and background.
Working on this project, I enjoyed and grew a lot/
Thank you.
™&Copyright ⓒ Smilegate RPG. All Rights Reserved.
언리얼 이펙트 포트폴리오 Unreal Effect Portfolio
2021 PNG unreal portfolio
언리얼 엔진으로 제작한 개인 작업물 모음집 입니다.
UE4 - Fire Burst - Pillar
New vfx for FantasyMagic5 (wip project for Marketplace) Other part FantasyMagic & other vfx in Market page: https://www.unrealengine.com/marketplace/en-US/profile/BasiRush
UNITY VFX FIRE IMPACT
Game Effect / Unreal VFX 포트폴리오 2
VFX/Tech-Art Reel 2020, Richard A. Lopez
Collection of work from my last two projects including a personal project made in UE4.
Call of Duty Modern Warfare
- Various environmental/gameplay fx
The Walking Dead: Saints & Sinners
Made content for VR in the form of:
- Eye Shader
- Artist friendly Godray Blueprint
- Hair Shader
Forest Fire:
- Authored all fx in UE4 with Cascade
Forest environment by NatureManufacture
Personal Animated Short 【Heat vs Repulsion】自主制作アニメ
Personal animated short "Heat vs Repulsion" by a 19-years-old Chinese student, nickname 光学核心(Optical-Core). Concept, animation, backgrounds, compositing all ...