Clash Explained Clash - League of Legends.mp4
VFX Archive (@Leagueofvfx) / Twitter
VFX Fanpage for League
- I do NOT own any of the VFX shown
- this is ONLY a page to admire the VFX done by the artists at Riot
Shannon Berke VFX Reel
It's been wonderful working at Riot and I wanted to have documentation of some of the visual effects I have been doing on the Champion Update team. Content is from League of Legends, property of Riot Games in Los Angeles. The VFX team at Riot is full of awesome, collaborative individuals so everything you see here has gone through many iterations and feedback sessions. I wouldn't be where I am without them and wouldn't want to take full credit for their additional inspiration and feedback. The other art assets such as animations and characters were created by other wonderful individuals at...
League of Legends VFX Reel - Year 1
2014 Was a good year! I came to Riot Games and received a crash course on 3D Game VFX. Here's a collection of the stuff I had a hand in throughout the year, working on ability and item visual effects in League of Legends. To give credit where it's due, my colleagues on the VFX team at Riot have been fantastic mentors. In our discipline, there aren't any lone wolves. So none of these effects are 100% my own, since multiple artists had a hand (or at least some feedback) in each of them. That being said, when I note "all particles" in the bottom right, that essentially means that I touched a...
shield_01.gif - Google Drive
Riot Creative Contest 2017
Etienne POV - RIOT CONTEST 2017 Entry
Demo Reel 2016, Isaac Wood
A few of my favorite projects I worked on in the last year and some at Riot Games.
Riot Games Art Contest 2014 - Final FX
www.popcornfx.com
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/dev: League’s VFX Style Guide – Nexus
An inside look at the whats, whys, and hows of making League of Legends.