Fire Projectile - Unreal Engine 5.4
Marvel Rivals | Cinematic Trailer | No One Rivals Doom
As the Timestream Entanglement engulfs the Multiverse, heroes from across time unleash their full strength to combat the most dangerous Super Villains they'v...
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Post | LinkedIn
Some 'small' research project I've been onto lately. Glass fracture dynamics has always been fascinating for me and it took me some time and effort to come… | 52 comments on LinkedIn
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Andromeda VFX Explorations, Jeanluc Kol
Several years ago, I had the opportunity to contribute to VFX explorations for project LAX. Unfortunately, it was cancelled. I'm sharing some FX research on the character Andromeda, who has the power to use light prisms to create anything she imagines.
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HALCYON ZERO PROJECT: VFX CONCEPT ARTS p.1
''HALCYON ZERO’’ 2D VFX ANIMATION part 1 Different concepts , drafts and vfx animations i made during working on Pahdo Lab’s project ''HALCYON ZERO’’ https://www.halcyon-zero.com Characters and Environment art done by other artists, my part is only VFX Used tool Adobe Animate
Stylized Explosion, Daniele Amabili
Stylized Explosion and some Chaos tests.
All done in UE5.
2023D1_坍缩矩阵_完整-游戏特效原创作品-Magesbox
磨了十天左右,最后结果居然只是这么个吊样(
不过在制作这个特效的过程中真的学到了很多,也尝试了很多自己曾经从未尝试过的东西。,Codi游戏特效原创作品-Magesbox
Riot Games Creative Contest 2023 Entry - VFX, Jeffrey Bulseco
My work for the Riot Games Creative Contest 2023. The first colour palette is the version I used for my entry, and I have since made 3 extra variants according to the colour exploration I had done prior.
Dark Projectile VFX, Nathaniel Guevarra
Wanted to post an old work but decided to tweak it a bit first and made the projectile motion more dynamic.
Niagara VFX works assembled in unreal sequencer.
Used Character Models/Animation
- Downloaded in Mixamo
game VFX : Arrow shot, Liu Bei
game VFX : Arrow shot
国风特效Chinese Style VFX, 224
一次国风特效的尝试/Chinese Style VFX
UE5 VFX - Scarlet Magic, Codi
Clash Mini VFX - Update 7, Octopo VFX Studio
VFX for Update 7 of Clash Mini!
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Art Direction - Zhendi Cao @ Supercell
VFX Artist - Changyong An, Seungho Yoo, Siyul Kang
https://www.artstation.com/capsuleacy
https://www.artstation.com/samuelyoo
Ballistics FX in Visual Effects - UE Marketplace
A weapon FX and SFX library starting with 93 impact particles (small/med/large impact FX for 31 materials) with more to come. There are also ricochet FX, destruction fragment FX and a grenade launcher with shrapnel.
World of Warcraft - Cosmic Void FX, Ethan Zink
Here are some concept paintings/sketches I did for Cosmic Void in 10.1 along with how the actual assets turned out. It was fun trying to figure out what a new iteration of Void would look like and give it a character. Hope yall enjoy. : )
The Firebomb Effect
The firebomb effect, with cast, projectile shooting and target impact parts. During the process of development we experimented a lot with different shaders, projectiles and impact variations, until we found the right balance and dynamics for firebomb attack effect.
VFX Design, arthur gaubert
School assignment (Artside Game Art School). It was my first time doing concept for fx and I Loved it
Special thanks to Leandre Teko https://www.artstation.com/djasko for this week and for the feedbacks
I do not own the chara design, it's Leandre's.
As for the map, I was inspired by League.