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Casual VFX Study, Octopo VFX Studio
Casual VFX Study, Octopo VFX Studio
- English version follows Korean - 옥토포에서 채용 재능있는 아티스들을 채용중입니다! :) 실력있고 열정있는 아티스트들과 자유로운 환경에서 퀄리티있는 캐주얼 이펙트를 만들어봐요! 포스트에 있는 이펙트들은 회사에서 진행중인 드로잉 스터디 결과물들 입니다. 모든 저작권은 각 아티스트들에게 귀속되어있습니다. 자세한 공고는 게임잡 링크에서 확인해주세요 : https://www.gamejob.co.kr/List_GI/GIB_Read.asp?GI_No=231913 지원은 게임잡 링크를 통해서 해주셔도 되고, recruit@octopo.art 로 바로 해주셔도 됩니다. 감사합니다. - Octopo is hiring talented VFX artists! :) Join our team and work with extremely talented and passionate artists! Let's make global top tier stylised VFX with us! The artworks in this post are the output from our internal VFX drawing study. All rights are belonged to an individual artist. If you want to know more about how we work, what culture we have, what projects we do, etc. Please check the link : https://www.gamejob.co.kr/List_GI/GIB_Read.asp?GI_No=231913 You can also apply for the positions via the link above, or directly apply to via recruit@octopo.art Cheers!
·artstation.com·
Casual VFX Study, Octopo VFX Studio
Axel Blaster Combo Animation - Spine2D + traditional animation, Hasan Hüseyin Penekli
Axel Blaster Combo Animation - Spine2D + traditional animation, Hasan Hüseyin Penekli
Concepting and designing my dream metroidvania game by myself. Prepared this arm cannon gameplay animation for my character Axel. Everything is made by me from character art to rigging and animation. Character animations and the attack sequence are made in Spine 2D, VFX are frame by frame animated and all edited together in After Effects. Also created a mock UI for fun. I'm planning on making more of these weapon combo animations to showcase some more badass animations and ideas.
·artstation.com·
Axel Blaster Combo Animation - Spine2D + traditional animation, Hasan Hüseyin Penekli
VFX - Divine Roar + Effect Breakdown, Tanguy De Sousa
VFX - Divine Roar + Effect Breakdown, Tanguy De Sousa
Here is the full post, including the Effect Breakdown: https://www.artstation.com/challenges/medieval-back-and-forth/categories/177/submissions/78670 Divine Roar is the effect I made in UE5 for my submission to the 11th Artstation Challenge: 'Medieval: Back and Forth' VFX Art real-time category. Based on the stunning concept of Benjamin ADAM: https://www.artstation.com/challenges/medieval-back-and-forth/categories/172/submissions/74106
·artstation.com·
VFX - Divine Roar + Effect Breakdown, Tanguy De Sousa
Stylized Waterfall, Illan 'Nalli' DEUNF
Stylized Waterfall, Illan 'Nalli' DEUNF
Improved my waterfall shader ! I'm really happy with its look and how versatile it is. It is currently used in my graduation school video game project on Unreal Engine 5.
·artstation.com·
Stylized Waterfall, Illan 'Nalli' DEUNF