Hi.
I organized my portfolio while leaving the company.
I made all the effects except the character and background.
Working on this project, I enjoyed and grew a lot/
Thank you.
™&Copyright ⓒ Smilegate RPG. All Rights Reserved.
New vfx for FantasyMagic5 (wip project for Marketplace) Other part FantasyMagic & other vfx in Market page: https://www.unrealengine.com/marketplace/en-US/profile/BasiRush
Collection of work from my last two projects including a personal project made in UE4.
Call of Duty Modern Warfare
- Various environmental/gameplay fx
The Walking Dead: Saints & Sinners
Made content for VR in the form of:
- Eye Shader
- Artist friendly Godray Blueprint
- Hair Shader
Forest Fire:
- Authored all fx in UE4 with Cascade
Forest environment by NatureManufacture
Personal Animated Short 【Heat vs Repulsion】自主制作アニメ
Personal animated short "Heat vs Repulsion" by a 19-years-old Chinese student, nickname 光学核心(Optical-Core). Concept, animation, backgrounds, compositing all ...
Lost Soul Aside - 18 Minutes of New Gameplay (2021)
Check out the new official gameplay footage of Lost Soul Aside.Game under development does not represent final quality.Check more information at: https://www...
Did a little more work on the fire VFX. Pew, pew & pew. 🙃#AmplifyShaderEditor #madewithunity #VFX #RealtimeVFX #gamedev #indiedev #unity3d pic.twitter.com/HlMDQRey0q— Bertram Raahauge Jensen (@MrB_Jensen) February 19, 2020
Rising Thunder is a free to play fighting game designed for fast-paced online player versus player competition. Sign up for the alpha here! http://www.rising...
In April 2010, I managed to retrieve Prelude to Eden's original digital files on Exabyte tapes. The tapes had been missing for several years, stored in a war...
Dragon Ball FighterZ - Supers without cinematic camera or HUD
EDIT - here are the few missing supers - https://youtu.be/EFl7CcyjsWo. _________________________________________________________________ This game is... beyo...
Dungeon Hunter Champions VFX - Kyo Kusanagi, Flavio Villalva
I recently had the honor of working on Kyo Kusanagi's VFX for Dungeon Hunter Champions, as part of the partnership between Gameloft and SNK. This character was incredibly fun to work on, and the whole team did an amazing job.
2014 Was a good year! I came to Riot Games and received a crash course on 3D Game VFX. Here's a collection of the stuff I had a hand in throughout the year, working on ability and item visual effects in League of Legends. To give credit where it's due, my colleagues on the VFX team at Riot have been fantastic mentors. In our discipline, there aren't any lone wolves. So none of these effects are 100% my own, since multiple artists had a hand (or at least some feedback) in each of them. That being said, when I note "all particles" in the bottom right, that essentially means that I touched a...