Submitted :https://forums.unrealengine.com/t/summon-dragon-unreal-challenge-spellar-performance/777498[version with audio]Participate in Unreal Challenge: Sp...
This is my study in late 2020, i have a strong background with unity but i am also trying to break out of my comfort zone. My target for 2023 is VFX for AAA games with Unreal Engine. Wish me luck!
Really liked working on a Lightning Bolt Strike, combining different techniques and software to get the proper effect. Textures were done in Substance Designer and Photoshop, some meshes were created in Houdin FX and edited in Blender and floor explosion was done in Houdini FX and exported as alembic fbx into UE. Animation for Manny I got from Paragon's Gideon character.
2DFX animation reel | Guillaume DegrooteHere is a compilation of 2D VFX I animated for League of Legends' Arcane season 1.It partially shows the making of ha...
DingDangGame is a game design company in China which provides professional game design services including Character Animation, Unity/UE4 VFX, Motion Capture, and Transition Animation. DingDangGame will provide you with high-quality services and cost-effective products. If you are interested, then please contact me. Thank you.
Hi.
I organized my portfolio while leaving the company.
I made all the effects except the character and background.
Working on this project, I enjoyed and grew a lot/
Thank you.
™&Copyright ⓒ Smilegate RPG. All Rights Reserved.
New vfx for FantasyMagic5 (wip project for Marketplace) Other part FantasyMagic & other vfx in Market page: https://www.unrealengine.com/marketplace/en-US/profile/BasiRush
Hello again! This time I decided to repeat the sky crack effect from the game "Fortnite". I saw this effect a long ago and I remembered it a lot. I tried to repeat it, but I did not have enough experience and nothing worked out. But after few months I wanted to try this again. And I achieve this effect. It doesn’t match the original to 100%, but I’m happy with the result. The main crack texture was made in Substance Designer and then finished in Photoshop. I hope you like it)
RTVFX Sketch#55 - Fanart [ Library of Ruina Consta Action Game FX Fanart ]
Sketch 55's theme was Fanart, so I made Fanart for Library of Ruina, Consta Action I tried to remake FX whole Brotherhood of Iron faction's Card actions into...