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Bertram Raahauge Jensen on Twitter
Bertram Raahauge Jensen on Twitter
Did a little more work on the fire VFX. Pew, pew & pew. 🙃#AmplifyShaderEditor #madewithunity #VFX #RealtimeVFX #gamedev #indiedev #unity3d pic.twitter.com/HlMDQRey0q— Bertram Raahauge Jensen (@MrB_Jensen) February 19, 2020
·twitter.com·
Bertram Raahauge Jensen on Twitter
Burning and crumbling RnD
Burning and crumbling RnD
Hey, got inspired by one of the modules of Allan McKay's FX TD Mentorship program (which I am now a part of). Quite a bit different than the lesson, but I…
·vimeo.com·
Burning and crumbling RnD
(2) 🍡🍮かもそば 🍩🍘 auf Twitter: "キングダムハーツ遊んでたら 手書きっぽい炎エフェクト 発見 #PS4share https://t.co/eUp4hT4k96"
(2) 🍡🍮かもそば 🍩🍘 auf Twitter: "キングダムハーツ遊んでたら 手書きっぽい炎エフェクト 発見 #PS4share https://t.co/eUp4hT4k96"
キングダムハーツ遊んでたら 手書きっぽい炎エフェクト 発見 #PS4share pic.twitter.com/eUp4hT4k96— 🍡🍮かもそば 🍩🍘 (@rn49rn49) February 1, 2020
·twitter.com·
(2) 🍡🍮かもそば 🍩🍘 auf Twitter: "キングダムハーツ遊んでたら 手書きっぽい炎エフェクト 発見 #PS4share https://t.co/eUp4hT4k96"
Dissolve Material/Burning Leaf, Ryan Dziurgot
Dissolve Material/Burning Leaf, Ryan Dziurgot
*Updated July 2019 I've reworked this so much I'm reposting it with all new images. Leaf texture made in Substance Designer based on Jonathan Benainous's article on 80.lv. Material and fx made in UE4.
·www.artstation.com·
Dissolve Material/Burning Leaf, Ryan Dziurgot
Flame 2D Practice (2020 year), Dmitry Sarkisov
Flame 2D Practice (2020 year), Dmitry Sarkisov
Hello! Here's my first 2020 flame animation, I feel like I've got more knowledge about 2D frame-by-frame flame behavior for 2018-2019 years. Hope you will enjoy this Made fully in Adobe Animate frame by frame.
·www.artstation.com·
Flame 2D Practice (2020 year), Dmitry Sarkisov