Tech Art of Wizard with a Gun - Water
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Sven Majerus auf X: „#UnrealEngine5 #VFX Simple MatCap Material MatCaps are material captures that already have static lighting and reflection information applied to them. This makes it possible to apply shading to an unlit object using MatCap Textures https://t.co/NAd5cHGBit“ / X
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Tutorial: Adding detail to brick or stone objects, Andrew Alexandrov
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The Last of Us: Part I...Trim Pipeline, Matthew Trevelyan Johns
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how to create a Sand Storm in Unreal Engine 5: Part 1
Fog Plane Shader Breakdown
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celestialmaze on Twitter
Contents
Waterfall Shader Breakdown
Rain Effects Breakdown
Stylized explosion using visual shader
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Unreal Engine - Stylized Grass Thorough Breakdown, Ghislain GIRARDOT
2D VFX Animation Poison Explosion, Yuri Podchasha
Genshin Impact (原神) Shader [UE5]
Unreal Engine Material - FFT Ocean Flipbook, Ghislain GIRARDOT