Rei auf X: „This week is Winter Sale (-25%) on Blender Market and I just updated my Stylized Tree Generator with some fix, an updated leaves block geonodes tool and a full library of assets. Time to create those forests! 🥦 https://t.co/wh2zyZsB0B https://t.co/WxyDkwt704“ / X
Sanctus auf X: „Procedural water material presets #SanctusLibrary #b3d https://t.co/PlsTL7qPZ4“ / X
Breakdown: Approaches to Realtime Foam Rendering
Shadertoy
ssstwitter.com_1717060225909.mp4
Driveclub Vehicle Shaders, Andrew Bolt
Rain Effects Breakdown
Lagoon, Geoffrey Amesse
Unreal Engine - Stylized Grass Thorough Breakdown, Ghislain GIRARDOT
もり auf Twitter
Hot Wheels Rift Rally: Energy Loss Glitch Shader, Brian Hill
Genshin Impact (原神) Shader [UE5]
Unreal Engine Material - FFT Ocean Flipbook, Ghislain GIRARDOT
Iridescent Bubble Shader - Advanced Materials - Episode 18
쿠파 유니티이펙트 취업 클래스 실제강의 캐주얼 검기 효과 맛보기
Unity VFX - Wave, Water_Shock_Wave
The Last of Us: Part I...snow and ice shaders
Minecraft Blocks- Behind the Scenes | Rob Fichman on Patreon
Sakura Rabbit 樱花兔 auf Twitter
Perlin Noise
Spiderverse procedural Shader, Renato Aguilante
Creating the satisfying 'swoosh' effect in Super Lucky's Tale
再現:スタジオジブリさんの水彩コンポジット - ゲームの花園
Unity Cartoon Character Renderering - Skin