Rei auf X: „This week is Winter Sale (-25%) on Blender Market and I just updated my Stylized Tree Generator with some fix, an updated leaves block geonodes tool and a full library of assets. Time to create those forests! 🥦 https://t.co/wh2zyZsB0B https://t.co/WxyDkwt704“ / X
FX
Chromatic Bubble Shield (Unity Tutorial + FREE Project)
Brush Strokes | Designer Quick Tip #5 | Adobe Substance 3D
eedcca9ca073431d99b3d23e238b7f0b-206bfe658ec955e29cb44be6fcbd82a8-hd[1].mp4
Warhammer 40.000: Speed Freeks - Tech Art Feature Highlight: Rain Post-Process
Michelle - Portfolio - Redhill Games - Smears Running Parameters(1).mp4
effet-de-cercle-de-lumière-dorée-abstrait[1].jpg
video_1280.mp4
Fire Strike VFX Real-Time
Taylor_James_Agents_of_Mayhem.pdf
dmitry-sarkisov-slashesfx[1].gif
Spellbreak VFX, Tornado FX
Project LAX (Unreleased) - VFX Design, Benjamin ADAM
Bottle Liquid VFX, Maxime Grange
Andromeda VFX Explorations, Jeanluc Kol
2D Fx Animation - Water - Fallen Tear The Ascension, Duc Vu
Sanctus auf X: „Procedural water material presets #SanctusLibrary #b3d https://t.co/PlsTL7qPZ4“ / X
octopo-vfx-studio-generics[1].gif
ssstwitter.com_1721158789093.mp4
Principles of Animation- Squash & Stretch : r/gamedev
Elemental Cubes - Study Breakdown
ssstwitter.com_1720696578243.mp4
ssstwitter.com_1720006183529.mp4
Breakdown: Approaches to Realtime Foam Rendering
Shadertoy